{"author_link":"\/users\/knarf","author_name":"knarf","author_uid":"knarf","comments":[],"epoch":1743897918,"event":"LD57","format":"md","ldjam_node_id":412033,"likes":2,"metadata":{"p_key":"210176","p_author":"knarf","p_authorkey":"1012226","p_urlkey":"449538","p_title":"I'm in...","p_cat":"LDJam ","p_event":"LD57","p_time":"1743897918","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1012226","us_name":"knarf","us_username":"knarf","event_start":"1743811200","event_key":"111","event_name":"Ludum Dare 57"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":406845,"_trust":5,"author":12226,"body":"Yes, it seems I can't help myself.\nBack to GMS 1.4.\nTrying to keep things simple (and probably ugly) and have at least a nice working game loop for COMPO...\nStarted prototyping a vertical shmmup. About a shark. Going deep down in the Ocean and spitting it's own teeth. Having baby sharks shooting milk teeth missiles and lasers at ocean cute wild fauna such as regular shark does I guess: It will also be very educational.\nLet's see if I've learnt anything.\n\nUsing:\nGMS 1.4\n\nmaybe some of below later:\nReaper\/Audacity\/BFXR\/Autotilegen\/Spartan\/Pro Motion NG\n...\n\nHave fun ! \n","comments":0,"created":"2025-04-05T21:37:54Z","files":[],"files-timestamp":0,"id":412033,"love":2,"love-timestamp":"2025-04-06T03:49:54Z","meta":[],"modified":"2025-04-06T03:49:54Z","name":"I'm in...","node-timestamp":"2025-04-06T00:05:18Z","parent":412032,"parents":[1,5,9,406845,412032],"path":"\/events\/ludum-dare\/57\/blablabla-deep-finite-ocean-ii\/im-in","published":"2025-04-06T00:05:18Z","scope":"public","slug":"im-in","subsubtype":"","subtype":"","type":"post","version":1288589},"node_metadata":{"n_key":"412033","n_urlkey":"449538","n_parent":"412032","n_path":"\/events\/ludum-dare\/57\/blablabla-deep-finite-ocean-ii\/im-in","n_slug":"im-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"12226","n_created":"1743889074","n_modified":"1743911394","n_version":"1288589","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/57\/blablabla-deep-finite-ocean-ii\/im-in","text":"Yes, it seems I can't help myself.\nBack to GMS 1.4.\nTrying to keep things simple (and probably ugly) and have at least a nice working game loop for COMPO...\nStarted prototyping a vertical shmmup. About a shark. Going deep down in the Ocean and spitting it's own teeth. Having baby sharks shooting milk teeth missiles and lasers at ocean cute wild fauna such as regular shark does I guess: It will also be very educational.\nLet's see if I've learnt anything.\n\nUsing:\nGMS 1.4\n\nmaybe some of below later:\nReaper\/Audacity\/BFXR\/Autotilegen\/Spartan\/Pro Motion NG\n...\n\nHave fun ! \n","title":"I'm in...","wayback_source":[]}