{"author_link":"\/users\/aweskybear","author_name":"AweSkyBear","author_uid":"aweskybear","comments":[],"epoch":1743935848,"event":"LD57","format":"md","ldjam_node_id":412280,"likes":5,"metadata":{"p_key":"210302","p_author":"AweSkyBear","p_authorkey":"1371030","p_urlkey":"449691","p_title":"If you fail, don't fail","p_cat":"LDJam ","p_event":"LD57","p_time":"1743935848","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1371030","us_name":"LDJam user 371030","us_username":"371030","event_start":"1743811200","event_key":"111","event_name":"Ludum Dare 57"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":406845,"_trust":1,"author":371030,"body":"I am afraid I've been experimenting with this tree for far too long. Still it's extremely satisfactory!\n\n![tree-colors.gif](\/\/\/raw\/659\/a5\/z\/698f8.gif)\n\n**Long story short**: most likely going for **Extra**, since I am kind of the exploratory guy who wants to *take your time* and basically experiment with stuff. This time took a different approach - paper first (flows, concept, etc.), mockups second *till it feels good* (well, it seems I've taken it quite far). \n\nHaven't even started coding. So what you're seeing has been done via Paint.NET which is infinitely tinkerable. :laughing: \n\n**Point being**: if you can't finish it on time anyway to a point you are liking it (without destroying yourself), take your time and have fun (why not Extra?). :slight_smile: \n\n**Why**? I wanted to create a choice-based game where you get asked a number of questions about [your?] life (the GIF doesn't show the questions) and you choose either **Red**, **Green** or **Grey** cube as an answer - but you have up to 3 choices for each color. This forms a story that you get at the end. However I overscoped so much (based on my paper notes) that I am now enjoying actually the visual tinkering. But why not : )) just let's have fun !\n\n**I now wonder** if I need to change the concept for the actual game... :D \n\n","comments":0,"created":"2025-04-06T10:26:05Z","files":[],"files-timestamp":0,"id":412280,"love":5,"love-timestamp":"2025-04-06T11:53:52Z","meta":[],"modified":"2025-04-06T11:53:52Z","name":"If you fail, don't fail","node-timestamp":"2025-04-06T10:37:28Z","parent":407940,"parents":[1,5,9,406845,407940],"path":"\/events\/ludum-dare\/57\/the-7-questions\/if-you-fail-dont-fail","published":"2025-04-06T10:37:28Z","scope":"public","slug":"if-you-fail-dont-fail","subsubtype":"","subtype":"","type":"post","version":1289155},"node_metadata":{"n_key":"412280","n_urlkey":"449691","n_parent":"407940","n_path":"\/events\/ludum-dare\/57\/the-7-questions\/if-you-fail-dont-fail","n_slug":"if-you-fail-dont-fail","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"371030","n_created":"1743935165","n_modified":"1743940432","n_version":"1289155","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/57\/the-7-questions\/if-you-fail-dont-fail","text":"I am afraid I've been experimenting with this tree for far too long. Still it's extremely satisfactory!\n\n![tree-colors.gif](\/\/\/raw\/659\/a5\/z\/698f8.gif)\n\n**Long story short**: most likely going for **Extra**, since I am kind of the exploratory guy who wants to *take your time* and basically experiment with stuff. This time took a different approach - paper first (flows, concept, etc.), mockups second *till it feels good* (well, it seems I've taken it quite far). \n\nHaven't even started coding. So what you're seeing has been done via Paint.NET which is infinitely tinkerable. :laughing: \n\n**Point being**: if you can't finish it on time anyway to a point you are liking it (without destroying yourself), take your time and have fun (why not Extra?). :slight_smile: \n\n**Why**? I wanted to create a choice-based game where you get asked a number of questions about [your?] life (the GIF doesn't show the questions) and you choose either **Red**, **Green** or **Grey** cube as an answer - but you have up to 3 choices for each color. This forms a story that you get at the end. However I overscoped so much (based on my paper notes) that I am now enjoying actually the visual tinkering. But why not : )) just let's have fun !\n\n**I now wonder** if I need to change the concept for the actual game... :D \n\n","title":"If you fail, don't fail","wayback_source":[]}