{"author_link":"\/users\/scott-r-howell","author_name":"Scott R Howell","author_uid":"scott-r-howell","comments":[],"epoch":1743963346,"event":"LD57","format":"md","ldjam_node_id":412530,"likes":11,"metadata":{"p_key":"210395","p_author":"Scott R Howell","p_authorkey":"1063198","p_urlkey":"449842","p_title":"More Progress!","p_cat":"LDJam ","p_event":"LD57","p_time":"1743963346","p_likes":"11","p_comments":"0","p_status":"WAYBACK","us_key":"1063198","us_name":"Scott R Howell","us_username":"scott-r-howell","event_start":"1743811200","event_key":"111","event_name":"Ludum Dare 57"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":406845,"_trust":1,"author":63198,"body":"OK the list of stuff in this update could get out of control so I'll summarize it quickly and get back to Jamming\n\n- Adaptive Soundtrack working\n- Water Shader tweaked\n- Box replaced with underwater terrain and an out of bounds graphic\n- particle systems to juice up general movement\n- sound effects for scoring, tricking and underwater boosting\n- Settings Menu, with Audio controls, Controller Support and Key Rebinding\n\n![ezgif-639996289456e4.gif](\/\/\/raw\/ed6\/f\/z\/69a84.gif)\n![ezgif-635fa87f98d715.gif](\/\/\/raw\/ed6\/f\/z\/69a85.gif)","comments":2,"comments-timestamp":"2025-04-06T19:39:35Z","created":"2025-04-06T18:09:45Z","files":[],"files-timestamp":0,"id":412530,"love":11,"love-timestamp":"2025-04-06T21:53:56Z","meta":[],"modified":"2025-04-06T21:53:56Z","name":"More Progress!","node-timestamp":"2025-04-06T18:15:46Z","parent":409516,"parents":[1,5,9,406845,409516],"path":"\/events\/ludum-dare\/57\/ld57-slappys-reef\/more-progress","published":"2025-04-06T18:15:46Z","scope":"public","slug":"more-progress","subsubtype":"","subtype":"","type":"post","version":1290074},"node_metadata":{"n_key":"412530","n_urlkey":"449842","n_parent":"409516","n_path":"\/events\/ludum-dare\/57\/ld57-slappys-reef\/more-progress","n_slug":"more-progress","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"63198","n_created":"1743962985","n_modified":"1743976436","n_version":"1290074","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/57\/ld57-slappys-reef\/more-progress","text":"OK the list of stuff in this update could get out of control so I'll summarize it quickly and get back to Jamming\n\n- Adaptive Soundtrack working\n- Water Shader tweaked\n- Box replaced with underwater terrain and an out of bounds graphic\n- particle systems to juice up general movement\n- sound effects for scoring, tricking and underwater boosting\n- Settings Menu, with Audio controls, Controller Support and Key Rebinding\n\n![ezgif-639996289456e4.gif](\/\/\/raw\/ed6\/f\/z\/69a84.gif)\n![ezgif-635fa87f98d715.gif](\/\/\/raw\/ed6\/f\/z\/69a85.gif)","title":"More Progress!","wayback_source":[]}