{"author_link":"\/users\/patrick-premartin","author_name":"Patrick Premartin","author_uid":"patrick-premartin","comments":[],"epoch":1743978390,"event":"LD57","format":"md","ldjam_node_id":412716,"likes":4,"metadata":{"p_key":"210456","p_author":"Patrick Premartin","p_authorkey":"1039252","p_urlkey":"449940","p_title":"My level editor","p_cat":"LDJam ","p_event":"LD57","p_time":"1743978390","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1039252","us_name":"Patrick Premartin","us_username":"patrick-premartin","event_start":"1743811200","event_key":"111","event_name":"Ludum Dare 57"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":406845,"_trust":1,"author":39252,"body":"![Capture d\u2019\u00e9cran 2025-04-06 \u00e0 23.54.45-500x282.png](\/\/\/raw\/459\/9\/z\/69c68.png)\n\nAs is often the case during a game jam when I want to make a game that I haven't done before, I try to innovate but get overwhelmed by the time available.\n\nThis time I spent about twenty hours streaming on Twitch and YouTube working on the images, their reworking and coding a level editor to set up a type of game that I haven't made for a long time: a platform game.\n\nAs I don't use Tiled or any other map editor (I'll have to get round to it), I did what I had to do to draw my levels.\n\nThe result of the weekend: this is all I've got up and running.\n\nAs I don't have time to play with coding tomorrow (too much work to do this week), I'm leaving it at that for this game jam and won't be publishing any games. Sniff.\nIt's only a postponement and anyway I'll finish this one one day or another.\n\nAs with most of my games and software, the source code for this project is [available on GitHub](https:\/\/github.com\/DeveloppeurPascal\/Temporary-LDJam57) if you want to take a look.\n","comments":0,"created":"2025-04-06T22:19:02Z","files":[],"files-timestamp":0,"id":412716,"love":4,"love-timestamp":"2025-04-06T23:48:52Z","meta":[],"modified":"2025-04-06T23:48:52Z","name":"My level editor","node-timestamp":"2025-04-06T22:26:30Z","parent":411950,"parents":[1,5,9,406845,411950],"path":"\/events\/ludum-dare\/57\/zomcave\/my-level-editor","published":"2025-04-06T22:26:30Z","scope":"public","slug":"my-level-editor","subsubtype":"","subtype":"","type":"post","version":1291157},"node_metadata":{"n_key":"412716","n_urlkey":"449940","n_parent":"411950","n_path":"\/events\/ludum-dare\/57\/zomcave\/my-level-editor","n_slug":"my-level-editor","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"39252","n_created":"1743977942","n_modified":"1743983332","n_version":"1291157","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/57\/zomcave\/my-level-editor","text":"![Capture d\u2019\u00e9cran 2025-04-06 \u00e0 23.54.45-500x282.png](\/\/\/raw\/459\/9\/z\/69c68.png)\n\nAs is often the case during a game jam when I want to make a game that I haven't done before, I try to innovate but get overwhelmed by the time available.\n\nThis time I spent about twenty hours streaming on Twitch and YouTube working on the images, their reworking and coding a level editor to set up a type of game that I haven't made for a long time: a platform game.\n\nAs I don't use Tiled or any other map editor (I'll have to get round to it), I did what I had to do to draw my levels.\n\nThe result of the weekend: this is all I've got up and running.\n\nAs I don't have time to play with coding tomorrow (too much work to do this week), I'm leaving it at that for this game jam and won't be publishing any games. Sniff.\nIt's only a postponement and anyway I'll finish this one one day or another.\n\nAs with most of my games and software, the source code for this project is [available on GitHub](https:\/\/github.com\/DeveloppeurPascal\/Temporary-LDJam57) if you want to take a look.\n","title":"My level editor","wayback_source":[]}