Time out
I was hoping to fit this one in the compo, but 48 hours wasn't enough this time. At least I managed to finish the simulation side of the game today, but with 2 hours to go, I'm going to leave the UI/controls for tomorrow. Hopefully some animations as well, and like an actual progression and end for the game. But hey, I did manage to get some sprites done, and the soundtrack! First time in a good while that I've actually managed to fit music into the schedule. Short clip of the current, thrilling gameplay (featuring some of the drone I cooked up):
https://www.youtube.com/watch?v=GcBFdCMBHSo