Finished!

As always, I got overambitious and ending up cutting scope in a nailbiter finish lol. Maybe next time I'll have time for luxuries like "balance passes" and "walk cycles" lol
What I've got counts as a game, it's playable, but it's definitely not as polished as I like. Part of of me is considering sliding over to the jam with an enhanced version because another day I think it could actually be good rather than playable, but also it means more competition and from teams etc., plus the 30 or so hours I did is kinda enough already lol.
I made great use of the final couple of hours though. Seriously, 4 hours ago the game looked like this:

Revamped the map with a few low-time effort assets, and added in an upgrade system to give people something to spend money on, and added a proper lose state. I didn't get into a good win condition, so I guess it's a "last as long as you can" type deal