{"author_link":"\/users\/gao-ming","author_name":"Gao Ming","author_uid":"gao-ming","comments":[],"epoch":1744077361,"event":"LD57","format":"md","ldjam_node_id":413789,"likes":5,"metadata":{"p_key":"210784","p_author":"Gao Ming","p_authorkey":"1001835","p_urlkey":"450577","p_title":"Depth of Field","p_cat":"LDJam ","p_event":"LD57","p_time":"1744077361","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1001835","us_name":"Gao Ming","us_username":"gao-ming","event_start":"1743811200","event_key":"111","event_name":"Ludum Dare 57"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":406845,"_trust":11,"author":1835,"body":"![gif-2025-04-08-(6).gif](\/\/\/raw\/b27\/z\/6b0f4.gif)\n\nWhen I googled images about Depth, there are lots of images about camera's DOF. I thought about making a game about it, but found the core mechanics was too simple. So, I spent a whole day making a digging game prototype and discarded it as it was too complex to make, and I was just not quite excited about making another digging game.\n\nSo, I went back to my first idea, Depth of Field, and nearly gave up this LDJam since I was not confident enough to make an interesting game with that mechanics. After some rest, I chose to stick to it and finally made some gameplay variations and even embedded a simple story in this game.\n\nI am REALLY glad that I didn't give up this LDJam. **[Now, you can play & rate it here.](https:\/\/ldjam.com\/events\/ludum-dare\/57\/depth-of-field-2)**","comments":2,"comments-timestamp":"2025-04-08T02:04:14Z","created":"2025-04-08T01:43:44Z","files":[],"files-timestamp":0,"id":413789,"love":5,"love-timestamp":"2025-04-09T07:13:47Z","meta":[],"modified":"2025-04-09T07:13:47Z","name":"\ud83d\udcf7Depth of Field\ud83d\udcf8","node-timestamp":"2025-04-08T01:58:47Z","parent":411102,"parents":[1,5,9,406845,411102],"path":"\/events\/ludum-dare\/57\/depth-of-field-2\/depth-of-field-1","published":"2025-04-08T01:56:01Z","scope":"public","slug":"depth-of-field-1","subsubtype":"","subtype":"","type":"post","version":1302268},"node_metadata":{"n_key":"413789","n_urlkey":"450577","n_parent":"411102","n_path":"\/events\/ludum-dare\/57\/depth-of-field-2\/depth-of-field-1","n_slug":"depth-of-field-1","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"1835","n_created":"1744076624","n_modified":"1744182827","n_version":"1302268","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/57\/depth-of-field-2\/depth-of-field-1","text":"![gif-2025-04-08-(6).gif](\/\/\/raw\/b27\/z\/6b0f4.gif)\n\nWhen I googled images about Depth, there are lots of images about camera's DOF. I thought about making a game about it, but found the core mechanics was too simple. So, I spent a whole day making a digging game prototype and discarded it as it was too complex to make, and I was just not quite excited about making another digging game.\n\nSo, I went back to my first idea, Depth of Field, and nearly gave up this LDJam since I was not confident enough to make an interesting game with that mechanics. After some rest, I chose to stick to it and finally made some gameplay variations and even embedded a simple story in this game.\n\nI am REALLY glad that I didn't give up this LDJam. **[Now, you can play & rate it here.](https:\/\/ldjam.com\/events\/ludum-dare\/57\/depth-of-field-2)**","title":"Depth of Field","wayback_source":[]}