Will Depth-Self get a sequel?

Honestly, we're the ones asking that question. CoverImage.png

Depth-Self was made as a one-shot small project, focused experience built around a single idea: What if memories were stored like files? What if you could dig through them yourself?

It’s a short, narrative-driven puzzle game where you explore someone’s forgotten past by interacting with files created by the game itself. Simple mechanics, a few key moments, and a personal story about grief and memory.

We didn’t plan for more. But working on it—and seeing the first players engage with it—got us thinking.

What if we pushed the concept further?

We’d love to create a new story, from scratch, with:

  • A deeper file-based interface (something closer to a fake OS),

  • New mechanics, with more interactions like live messages and maybe choices ?

  • And a narrative just as personal—told entirely through what you find, open, and piece together.

Nothing’s in the works yet. But the idea is there. And if you’re reading this, maybe it’s something you'd want too.

But for now, you can just test Depth-Self here : https://ldjam.com/events/ludum-dare/57/depth-self-a-narrative-game It’s short. It’s strange. It messes a bit with your files and a lot with your head.

Give it a try—and let us know what you'd like to see next.