{"author_link":"\/users\/missfire","author_name":"Missfire","author_uid":"missfire","comments":[],"epoch":1744194052,"event":"LD57","format":"md","ldjam_node_id":414314,"likes":3,"metadata":{"p_key":"211047","p_author":"Missfire","p_authorkey":"1172420","p_urlkey":"450847","p_title":"Working on a bug-fix patch!","p_cat":"LDJam ","p_event":"LD57","p_time":"1744194052","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1172420","us_name":"Missfire","us_username":"missfire","event_start":"1743811200","event_key":"111","event_name":"Ludum Dare 57"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":406845,"_trust":1,"author":172420,"body":"Heyyy everyone!\n\nFirst of all, I want to thank you all for your comments! I still can't believe so many people played our game. Thank you so, so much!\n\nOn the downside \u2014 there are some unfortunate bugs. We truly love rhythm games with all our hearts and understand how important proper rhythm and feedback are. But since this is our very first rhythm game, we're still learning the ropes and didn\u2019t quite manage to polish everything in time.\n\nWe\u2019re not entirely sure if we\u2019ll be able to make the notes fall perfectly on beat without causing issues, but we\u2019ll try to at least add clearer visual feedback when you hit a note \u2014 so you know if it was correct or not.\n\nWe\u2019ll also fix the object colliders in the cleaning mini-game (right now you sometimes have to grab things by their edges).\n\nIt\u2019s all a bit nerve-wracking, but also super exciting! Thank you so much again \ud83d\udc99\n\n![photo_2025-04-09_12-05-57.jpg](\/\/\/raw\/481\/a2\/z\/6bae0.jpg)","comments":0,"created":"2025-04-09T10:08:36Z","files":[],"files-timestamp":0,"id":414314,"love":3,"love-timestamp":"2025-04-09T12:14:28Z","meta":[],"modified":"2025-04-09T12:14:28Z","name":"Working on a bug-fix patch!","node-timestamp":"2025-04-09T10:20:52Z","parent":413339,"parents":[1,5,9,406845,413339],"path":"\/events\/ludum-dare\/57\/grimm-syndrome\/working-on-a-bug-fix-patch","published":"2025-04-09T10:20:52Z","scope":"public","slug":"working-on-a-bug-fix-patch","subsubtype":"","subtype":"","type":"post","version":1306709},"node_metadata":{"n_key":"414314","n_urlkey":"450847","n_parent":"413339","n_path":"\/events\/ludum-dare\/57\/grimm-syndrome\/working-on-a-bug-fix-patch","n_slug":"working-on-a-bug-fix-patch","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"172420","n_created":"1744193316","n_modified":"1744200868","n_version":"1306709","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/57\/grimm-syndrome\/working-on-a-bug-fix-patch","text":"Heyyy everyone!\n\nFirst of all, I want to thank you all for your comments! I still can't believe so many people played our game. Thank you so, so much!\n\nOn the downside \u2014 there are some unfortunate bugs. We truly love rhythm games with all our hearts and understand how important proper rhythm and feedback are. But since this is our very first rhythm game, we're still learning the ropes and didn\u2019t quite manage to polish everything in time.\n\nWe\u2019re not entirely sure if we\u2019ll be able to make the notes fall perfectly on beat without causing issues, but we\u2019ll try to at least add clearer visual feedback when you hit a note \u2014 so you know if it was correct or not.\n\nWe\u2019ll also fix the object colliders in the cleaning mini-game (right now you sometimes have to grab things by their edges).\n\nIt\u2019s all a bit nerve-wracking, but also super exciting! Thank you so much again \ud83d\udc99\n\n![photo_2025-04-09_12-05-57.jpg](\/\/\/raw\/481\/a2\/z\/6bae0.jpg)","title":"Working on a bug-fix patch!","wayback_source":[]}