When half your map ends up on the cutting room floor...
How much did you have to cut during LD?
In my LD57 game —Depths Scraper — I had to scrap half the entire map (and a chunk of gameplay with it) just to make the deadline.
Swipe to compare the before and after:
📷First image: me, confident and optimistic.

📷Second image: me, staring into the void of all the cut content.

Anyone else feel that post-jam sadness for features and levels that never saw the light of day?