{"author_link":"\/users\/leparlon","author_name":"leparlon","author_uid":"leparlon","comments":[],"epoch":1744457244,"event":"LD57","format":"md","ldjam_node_id":414771,"likes":1,"metadata":{"p_key":"211309","p_author":"leparlon","p_authorkey":"1006805","p_urlkey":"451113","p_title":"CLOCK IN \u2013 A Report on Irrelevance","p_cat":"LDJam ","p_event":"LD57","p_time":"1744457244","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1006805","us_name":"leparlon","us_username":"leparlon","event_start":"1743811200","event_key":"111","event_name":"Ludum Dare 57"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":406845,"_trust":1,"author":6805,"body":"For LD57, I tried something I usually avoid: story. \n\n![Screenshot 2025-04-12 123634.png](\/\/\/raw\/59a\/1\/z\/6c0d8.png)\n\nI made a narrative game. It\u2019s pretty minimal (because... compo), cold, and intentionally a bit uncomfortable (because apparently that\u2019s what came out easier\ud83d\ude05).\n\nIn CLOCK IN, you judge emotions.\n![Screenshot 2025-04-12 123722.png](\/\/\/raw\/59a\/1\/z\/6c0d9.png)\nYou follow the routine.\nYou do your job.\nUntil things start feeling... thinner.\n\n![Screen_Recording_20250412_132117_Chrome-ezgif.com-optimize.gif](\/\/\/raw\/59a\/1\/z\/6c0db.gif)\n\nIt\u2019s about loops, losing control, and slowly becoming less relevant.\nNot depth like a cave or ocean, but the kind that goes inward.\n\nI was really unsure about this one.\nSo when I saw someone pick it up on YouTube, I watched with a ton of stress.\nNot the usual \"will it crash?\" kind of stress, I was just waiting for them to hate it.\n\nBut... they didn\u2019t.\nThey kind of liked it, even. Almost as if the story worked.\n\n[Try it out. It\u2019s pretty short.](https:\/\/ldjam.com\/events\/ludum-dare\/57\/clock-in)\n\nI actually enjoyed making this one more than I expected.\nI approached it the way I do when I DM:\nthink about the world first, then shove a story into it.\n\nIt was pretty fun to spend a few days living in that world, not sure I left it though\ud83d\ude05  \n\n**[Play CLOCK IN](https:\/\/ldjam.com\/events\/ludum-dare\/57\/clock-in)**\n\n","comments":0,"created":"2025-04-12T10:38:45Z","files":[],"files-timestamp":0,"id":414771,"love":1,"love-timestamp":"2025-04-12T11:33:28Z","meta":[],"modified":"2025-04-12T11:33:28Z","name":"CLOCK IN \u2013 A Report on Irrelevance","node-timestamp":"2025-04-12T11:27:24Z","parent":411538,"parents":[1,5,9,406845,411538],"path":"\/events\/ludum-dare\/57\/clock-in\/clock-in-a-report-on-irrelevance","published":"2025-04-12T11:27:24Z","scope":"public","slug":"clock-in-a-report-on-irrelevance","subsubtype":"","subtype":"","type":"post","version":1309528},"node_metadata":{"n_key":"414771","n_urlkey":"451113","n_parent":"411538","n_path":"\/events\/ludum-dare\/57\/clock-in\/clock-in-a-report-on-irrelevance","n_slug":"clock-in-a-report-on-irrelevance","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"6805","n_created":"1744454325","n_modified":"1744457608","n_version":"1309528","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/57\/clock-in\/clock-in-a-report-on-irrelevance","text":"For LD57, I tried something I usually avoid: story. \n\n![Screenshot 2025-04-12 123634.png](\/\/\/raw\/59a\/1\/z\/6c0d8.png)\n\nI made a narrative game. It\u2019s pretty minimal (because... compo), cold, and intentionally a bit uncomfortable (because apparently that\u2019s what came out easier\ud83d\ude05).\n\nIn CLOCK IN, you judge emotions.\n![Screenshot 2025-04-12 123722.png](\/\/\/raw\/59a\/1\/z\/6c0d9.png)\nYou follow the routine.\nYou do your job.\nUntil things start feeling... thinner.\n\n![Screen_Recording_20250412_132117_Chrome-ezgif.com-optimize.gif](\/\/\/raw\/59a\/1\/z\/6c0db.gif)\n\nIt\u2019s about loops, losing control, and slowly becoming less relevant.\nNot depth like a cave or ocean, but the kind that goes inward.\n\nI was really unsure about this one.\nSo when I saw someone pick it up on YouTube, I watched with a ton of stress.\nNot the usual \"will it crash?\" kind of stress, I was just waiting for them to hate it.\n\nBut... they didn\u2019t.\nThey kind of liked it, even. Almost as if the story worked.\n\n[Try it out. It\u2019s pretty short.](https:\/\/ldjam.com\/events\/ludum-dare\/57\/clock-in)\n\nI actually enjoyed making this one more than I expected.\nI approached it the way I do when I DM:\nthink about the world first, then shove a story into it.\n\nIt was pretty fun to spend a few days living in that world, not sure I left it though\ud83d\ude05  \n\n**[Play CLOCK IN](https:\/\/ldjam.com\/events\/ludum-dare\/57\/clock-in)**\n\n","title":"CLOCK IN \u2013 A Report on Irrelevance","wayback_source":[]}