{"author_link":"\/users\/sangheli","author_name":"sangheli","author_uid":"sangheli","comments":[],"epoch":1744724912,"event":"LD57","format":"md","ldjam_node_id":414988,"likes":2,"metadata":{"p_key":"211427","p_author":"sangheli","p_authorkey":"1410097","p_urlkey":"451233","p_title":"Post-Jam Plans for HellDigger Idle","p_cat":"LDJam ","p_event":"LD57","p_time":"1744724912","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1410097","us_name":"sangheli","us_username":"sangheli","event_start":"1743811200","event_key":"111","event_name":"Ludum Dare 57"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":406845,"_trust":1,"author":410097,"body":"Hey everyone!\n\nThanks so much for checking out HellDigger Idle during the jam! I'm really excited to keep improving the game based on all the feedback and ideas that have been flowing in.\n\nIf you'd like to play the improved version once it's out, don\u2019t forget to add the game to your collection on itch.io so you don\u2019t miss the update!\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/57\/helldigger-idle\n\nhttps:\/\/sangheli.itch.io\/ld57helldiggeridle\n\nHere\u2019s a rough roadmap of what\u2019s coming after the rating period ends:\n\n\ud83d\udd12 Add save system\n\n\u26cf Global excavation progress bar as a visual timeline with stage sprites\n\n\ud83c\udccf Dedicated joker screen\n\n\ud83d\udd25 Narrative: dig your way down to hell\n\n\ud83d\udc79 Combat scenes with demons\n\n\ud83d\udee0 Assign diggers from the sidebar without pausing the game\n\n\ud83c\udfb4 Active jokers shown at the top panel\n\n\ud83e\ude9f UI polish for all windows\n\n\ud83d\udd01 Reroll button in the joker shop\n\n\ud83d\udd0a Sound effects\n\n\ud83d\udcdc Detailed quest descriptions\n\n\ud83d\udc77 Add a mascot foreman who turns into a demon in hell\n\n\ud83c\udfd5 Build tents for demons in a special level\n\n\u23e9 Speed up the first 3 levels\n\n\ud83d\udcb8 Cheaper jokers\n\n\ud83d\uddbc Update joker sprites\n\n\ud83d\udcdd Rework joker descriptions\n\n\ud83d\udd22 Number formatting (e.g., 1, 1x10, 1x100, 1k, 1kk, etc.)\n\n\ud83d\udfe7 Fix the orange fill bar bug\n\n\ud83e\udd14 Explain why some things are built and some are digged\n\n\ud83c\udfe0 Base houses auto-produce workers\u2014make it clear\n\n\ud83d\udd73 Add animations for the pit disappearing while digging\n\n\u2696\ufe0f Rebalance or simplify all levels\n\n\ud83e\uddf1 Consumable resources\n\n\u2795 Rethink the \"+100\" button\n\n\ud83e\uddfe Scrollable list of bought jokers\n\n\u2699\ufe0f Settings menu\n\n\ud83d\udda5 Exit button for PC builds\n\n\ud83d\udce6 Save resources between rounds\n\n\ud83d\ude08 Between-round demons that burn excess resources\n\n\ud83e\udde9 Unlock new unit types between missions and preview them at game start(units shop)\n\n\ud83c\udfd7 Assign different unit types to each building and display their effects\n\n\ud83d\udcca Show stats for each worker type\n\n\ud83d\udcf1 Fix UI scaling for different aspect ratios (especially on mobile)\n\n\ud83d\udce3 demon spam popup windonws that interrupt the screen during rounds\n\n\ud83d\udda5 Possibly reframe the game as a foreman simulator where the game field is the foreman's computer screen\n\n   - Bring in a Windows 98-style interface \u2013 it's trendy now!\n\n\nThanks again for playing \u2013 the underworld awaits! \ud83d\udd25","comments":0,"created":"2025-04-15T13:44:37Z","files":[],"files-timestamp":0,"id":414988,"love":2,"love-timestamp":"2025-04-15T19:29:41Z","meta":[],"modified":"2025-04-15T19:29:41Z","name":"Post-Jam Plans for HellDigger Idle","node-timestamp":"2025-04-15T13:48:42Z","parent":410099,"parents":[1,5,9,406845,410099],"path":"\/events\/ludum-dare\/57\/helldigger-idle\/post-jam-plans-for-helldigger-idle","published":"2025-04-15T13:48:32Z","scope":"public","slug":"post-jam-plans-for-helldigger-idle","subsubtype":"","subtype":"","type":"post","version":1310672},"node_metadata":{"n_key":"414988","n_urlkey":"451233","n_parent":"410099","n_path":"\/events\/ludum-dare\/57\/helldigger-idle\/post-jam-plans-for-helldigger-idle","n_slug":"post-jam-plans-for-helldigger-id","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"410097","n_created":"1744724677","n_modified":"1744745381","n_version":"1310672","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/57\/helldigger-idle\/post-jam-plans-for-helldigger-idle","text":"Hey everyone!\n\nThanks so much for checking out HellDigger Idle during the jam! I'm really excited to keep improving the game based on all the feedback and ideas that have been flowing in.\n\nIf you'd like to play the improved version once it's out, don\u2019t forget to add the game to your collection on itch.io so you don\u2019t miss the update!\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/57\/helldigger-idle\n\nhttps:\/\/sangheli.itch.io\/ld57helldiggeridle\n\nHere\u2019s a rough roadmap of what\u2019s coming after the rating period ends:\n\n\ud83d\udd12 Add save system\n\n\u26cf Global excavation progress bar as a visual timeline with stage sprites\n\n\ud83c\udccf Dedicated joker screen\n\n\ud83d\udd25 Narrative: dig your way down to hell\n\n\ud83d\udc79 Combat scenes with demons\n\n\ud83d\udee0 Assign diggers from the sidebar without pausing the game\n\n\ud83c\udfb4 Active jokers shown at the top panel\n\n\ud83e\ude9f UI polish for all windows\n\n\ud83d\udd01 Reroll button in the joker shop\n\n\ud83d\udd0a Sound effects\n\n\ud83d\udcdc Detailed quest descriptions\n\n\ud83d\udc77 Add a mascot foreman who turns into a demon in hell\n\n\ud83c\udfd5 Build tents for demons in a special level\n\n\u23e9 Speed up the first 3 levels\n\n\ud83d\udcb8 Cheaper jokers\n\n\ud83d\uddbc Update joker sprites\n\n\ud83d\udcdd Rework joker descriptions\n\n\ud83d\udd22 Number formatting (e.g., 1, 1x10, 1x100, 1k, 1kk, etc.)\n\n\ud83d\udfe7 Fix the orange fill bar bug\n\n\ud83e\udd14 Explain why some things are built and some are digged\n\n\ud83c\udfe0 Base houses auto-produce workers\u2014make it clear\n\n\ud83d\udd73 Add animations for the pit disappearing while digging\n\n\u2696\ufe0f Rebalance or simplify all levels\n\n\ud83e\uddf1 Consumable resources\n\n\u2795 Rethink the \"+100\" button\n\n\ud83e\uddfe Scrollable list of bought jokers\n\n\u2699\ufe0f Settings menu\n\n\ud83d\udda5 Exit button for PC builds\n\n\ud83d\udce6 Save resources between rounds\n\n\ud83d\ude08 Between-round demons that burn excess resources\n\n\ud83e\udde9 Unlock new unit types between missions and preview them at game start(units shop)\n\n\ud83c\udfd7 Assign different unit types to each building and display their effects\n\n\ud83d\udcca Show stats for each worker type\n\n\ud83d\udcf1 Fix UI scaling for different aspect ratios (especially on mobile)\n\n\ud83d\udce3 demon spam popup windonws that interrupt the screen during rounds\n\n\ud83d\udda5 Possibly reframe the game as a foreman simulator where the game field is the foreman's computer screen\n\n   - Bring in a Windows 98-style interface \u2013 it's trendy now!\n\n\nThanks again for playing \u2013 the underworld awaits! \ud83d\udd25","title":"Post-Jam Plans for HellDigger Idle","wayback_source":[]}