Froggy Towers: Post-Ludum Update

Heya folks,

Not sure if it's normal or not to share updates after the game jam but wanted to let people know the progress I've made and hopefully I'll be able to make something more inline with what I originally had in mind. The embedded HTML version of the game on my Ludum Dare profile is still the original submission, all reviews from this point on should use that version, however I'll be continuing to update the itch.io version for a little while at least.

I hope this isn't in poor taste, just wanted people to play something closer to what I originally intended. https://lordsheo.itch.io/froggy-towers

ps. it's not done yet, still plenty of bugs and features need to be ironed out.

What's Next - Change level ups, these should grant character stat increases instead of towers. - Towers can be bought at the end of a wave from the shop and placed by the player. - More juice to the animations of the critters and towers. - LOTS of balancing for towers, enemies and characters :sweat_smile:

Let me know what else you'd like to see! I don't think I'll take the game any further than just cleaning it up but like I said in the game submission it's something I've wanted to make for a long while so it will be good to at least lay it to rest.

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