{"author_name":"mpahrens","cat":"LD #32","comments":[],"epoch":1428852300,"likes":0,"metadata":{"p_key":"21156","p_author":"mpahrens","p_authorkey":"12189","p_urlkey":"56502","p_title":"Going to make an attempt, again!","p_cat":"LD #32","p_event":"LD32","p_time":"1428852300","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"12189","us_name":"mpahrens","us_username":"mpahrens","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>I have an ICER paper and a compilers project due right before \/ during this, but!!!! We&#8217;re (probably) in anyways.<\/p>\n <p>(These always fall right before finals for me <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/frownie.png\" alt=\":(\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> so it&#8217;s crunch time which is both good and bad (historically bad, for me)).<\/p>\n <p><strong>Tools:<\/strong><\/p>\n <p>Libgdx (engine), Superpowered (audio library), Aseprite (art), google docs (writing), SonarX3+DimensionPro (music).<\/p>\n <p>If the theme seems more appropriate for a webby game, I might consider using what I&#8217;ve been planning research in:<\/p>\n <p>Elixir+pheonix(web backend), js game engine of choice, maybe even just a UI engine (front end), Google&#8217;s Blockly metaprogramming language (for user defined behaviors). It might be easier to make something small in this way, but might be harder to make something really &#8220;ludum dare game like&#8221; in it. We&#8217;ll see!<\/p>\n <p>&nbsp;<\/p>\n <p><strong>Target: <\/strong><\/p>\n <p>Desktop (but I write portable code in libgdx, so maybe android?)<\/p>\n <p>We might do this from home, but if I can get some buzz + friends, maybe we&#8217;ll stream from campus (yay expo boards).<\/p>","time":"April 12th, 2015 10:25 am","title":"Going to make an attempt, again!"}