{"author_link":"\/users\/smeljey","author_name":"SmelJey","author_uid":"smeljey","comments":[],"epoch":1745667812,"event":"LD57","format":"md","ldjam_node_id":415350,"likes":6,"metadata":{"p_key":"211642","p_author":"SmelJey","p_authorkey":"1242103","p_urlkey":"451469","p_title":"Into The Depths post jam update!","p_cat":"LDJam ","p_event":"LD57","p_time":"1745667812","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1242103","us_name":"SmelJey","us_username":"smeljey","event_start":"1743811200","event_key":"111","event_name":"Ludum Dare 57"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":406845,"_trust":2,"author":242103,"body":"\u200bHey!\n\nSince the rating period is finally over, I've uploaded a new post-jam version of the game! There is not much of a new content, but many changes to the game's balance and UI. Give it a try, even if you haven't played the original version!\n\nThe new version is available on itch: https:\/\/smeljey.itch.io\/into-the-depths\n\n# Changelog\n\n### \u200bMain menu finally has a decent background!\n\nFar from perfect, but this is kind of thing you do when you have no artist in the team :\/\n\n![Intothedepths_03_win_postjam Screenshot 2025.04.26 - 13.01.57.77.png](\/\/\/raw\/7b1\/b3\/z\/6c7e8.png)\n\n### Per turn income in the UI\n\nNow you can see how resources will change after the end of the turn. Also, there are small tooltips with the explanation of what the resource is used for.\n\n![IntoTheDepths_new_ui.png](\/\/\/raw\/7b1\/b3\/z\/6c7e9.png)\n\n\n### Balance changes\n\n* Increased initial food consumption (-1 -> -2)\n* Added passive production income (+1 per turn)\n* Tweaked food rewards for some buildings (Farm, Well, Water Mill)\n* Houses now give gold each turn after constructing\n* Decreased production rewards for certain buildings (House, Forge)\n* Forge now gives production per turn\n* Warehouse no longer gives production. Instead, it has increased gems reward.\n* Increased required gold for levels 2 and 3\n\nThere are also some bugfixes and minor UI changes :)","comments":0,"created":"2025-04-26T11:31:58Z","files":[],"files-timestamp":0,"id":415350,"love":6,"love-timestamp":"2025-04-26T16:33:07Z","meta":[],"modified":"2025-04-26T16:33:07Z","name":"Into The Depths post jam update!","node-timestamp":"2025-04-26T13:40:20Z","parent":412664,"parents":[1,5,9,406845,412664],"path":"\/events\/ludum-dare\/57\/into-the-depths-4\/into-the-depths-post-jam-update","published":"2025-04-26T11:43:32Z","scope":"public","slug":"into-the-depths-post-jam-update","subsubtype":"","subtype":"","type":"post","version":1312460},"node_metadata":{"n_key":"415350","n_urlkey":"451469","n_parent":"412664","n_path":"\/events\/ludum-dare\/57\/into-the-depths-4\/into-the-depths-post-jam-update","n_slug":"into-the-depths-post-jam-update","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"242103","n_created":"1745667118","n_modified":"1745685187","n_version":"1312460","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/57\/into-the-depths-4\/into-the-depths-post-jam-update","text":"\u200bHey!\n\nSince the rating period is finally over, I've uploaded a new post-jam version of the game! There is not much of a new content, but many changes to the game's balance and UI. Give it a try, even if you haven't played the original version!\n\nThe new version is available on itch: https:\/\/smeljey.itch.io\/into-the-depths\n\n# Changelog\n\n### \u200bMain menu finally has a decent background!\n\nFar from perfect, but this is kind of thing you do when you have no artist in the team :\/\n\n![Intothedepths_03_win_postjam Screenshot 2025.04.26 - 13.01.57.77.png](\/\/\/raw\/7b1\/b3\/z\/6c7e8.png)\n\n### Per turn income in the UI\n\nNow you can see how resources will change after the end of the turn. Also, there are small tooltips with the explanation of what the resource is used for.\n\n![IntoTheDepths_new_ui.png](\/\/\/raw\/7b1\/b3\/z\/6c7e9.png)\n\n\n### Balance changes\n\n* Increased initial food consumption (-1 -> -2)\n* Added passive production income (+1 per turn)\n* Tweaked food rewards for some buildings (Farm, Well, Water Mill)\n* Houses now give gold each turn after constructing\n* Decreased production rewards for certain buildings (House, Forge)\n* Forge now gives production per turn\n* Warehouse no longer gives production. Instead, it has increased gems reward.\n* Increased required gold for levels 2 and 3\n\nThere are also some bugfixes and minor UI changes :)","title":"Into The Depths post jam update!","wayback_source":[]}