{"author_link":"\/users\/magicalberry","author_name":"MagicalBerry","author_uid":"magicalberry","comments":[],"epoch":1791979745,"event":"LD60","format":"md","ldjam_node_id":433861,"likes":6,"metadata":{"p_key":"211768","p_author":"MagicalBerry","p_authorkey":"1425050","p_urlkey":"451596","p_title":"AI is evolving way too fast (in a good way?)","p_cat":"LDJam ","p_event":"LD60","p_time":"1791979745","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1425050","us_name":"MagicalBerry","us_username":"magicalberry","event_start":"0","event_key":"121","event_name":"Ludum Dare 60"},"node":{"id":433861,"parent":433857,"_superparent":432763,"author":425050,"type":"post","subtype":"","subsubtype":"","published":"2026-10-14T12:09:05Z","created":"2026-10-14T11:56:09Z","modified":"2026-10-14T22:02:47Z","_trust":1,"version":1377243,"slug":"ai-is-evolving-way-too-fast-in-a-good-way","name":"AI is evolving way too fast (in a good way?)","body":"I'm a game designer from shanghai with about 2.5 years in the industry.\n\nWhen I first started, making a game prototype meant hand-drawing everything. Back in college, I sometimes spent half a day just building a controller or a map editor. And there were so many config tables to fill in \u2014 ideas were hard to communicate, and small feature details were easy to miss.\n\nNow? I can turn what's in my head into art references or a playable prototype almost instantly. It feels like anyone can show their imagination directly, without the technical barrier in between.\n\nIt makes me wonder \u2014 will we see a huge wave of great games in the next few years?\nAnyway, I just hope that someday I can design something fun \u2014 and if it makes the people playing it happy, that's enough for me. Haha\nCurious what you all think about this.\n\nWish we all have fun game-making weekend!","scope":"public","node-timestamp":"2026-10-14T12:10:52Z","meta":[],"path":"\/events\/ludum-dare\/60\/$433857\/ai-is-evolving-way-too-fast-in-a-good-way","parents":[1,5,9,432763,433857],"files":[],"files-timestamp":0,"love":6,"love-timestamp":"2026-10-14T15:15:48Z","comments":3,"comments-timestamp":"2026-10-14T22:02:47Z","_collation":{"event":"LD60"},"_live_source":{"record":"runs\/20261015T230047.363605Z\/records\/0010.json","object":"objects\/3296ec2d0df4bb9e28fc87a54a412a59290f3b4463472f1d42bfcf392cbc2b51","sha256":"3296ec2d0df4bb9e28fc87a54a412a59290f3b4463472f1d42bfcf392cbc2b51","response_url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/433932+433931+433930+433929+433928+433925+433922+433920+433918+433917+433916+433913+433910+433907+433906+433902+433901+433900+433899+433898+433897+433896+433892+433895+433894+433893+433891+433890+433889+433887+433886+433883+433878+433882+433881+433879+433877+433427+433875+433872+433871+433844+433867+433866+433861+433864+433860+433863+433859+433857","captured_at":1792105307},"_wayback":{"record":"runs\/20261015T230047.363605Z\/records\/0010.json","object":"objects\/3296ec2d0df4bb9e28fc87a54a412a59290f3b4463472f1d42bfcf392cbc2b51","sha256":"3296ec2d0df4bb9e28fc87a54a412a59290f3b4463472f1d42bfcf392cbc2b51","response_url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/433932+433931+433930+433929+433928+433925+433922+433920+433918+433917+433916+433913+433910+433907+433906+433902+433901+433900+433899+433898+433897+433896+433892+433895+433894+433893+433891+433890+433889+433887+433886+433883+433878+433882+433881+433879+433877+433427+433875+433872+433871+433844+433867+433866+433861+433864+433860+433863+433859+433857","captured_at":1792105307}},"node_metadata":{"n_key":"433861","n_urlkey":"451596","n_parent":"433857","n_path":"\/events\/ludum-dare\/60\/$433857\/ai-is-evolving-way-too-fast-in-a-good-way","n_slug":"ai-is-evolving-way-too-fast-in-a","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"425050","n_created":"1791978969","n_modified":"1792015367","n_version":"1377243","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/60\/$433857\/ai-is-evolving-way-too-fast-in-a-good-way","text":"I'm a game designer from shanghai with about 2.5 years in the industry.\n\nWhen I first started, making a game prototype meant hand-drawing everything. Back in college, I sometimes spent half a day just building a controller or a map editor. And there were so many config tables to fill in \u2014 ideas were hard to communicate, and small feature details were easy to miss.\n\nNow? I can turn what's in my head into art references or a playable prototype almost instantly. It feels like anyone can show their imagination directly, without the technical barrier in between.\n\nIt makes me wonder \u2014 will we see a huge wave of great games in the next few years?\nAnyway, I just hope that someday I can design something fun \u2014 and if it makes the people playing it happy, that's enough for me. Haha\nCurious what you all think about this.\n\nWish we all have fun game-making weekend!","title":"AI is evolving way too fast (in a good way?)","wayback_source":{"record":"runs\/20261015T230047.363605Z\/records\/0010.json","object":"objects\/3296ec2d0df4bb9e28fc87a54a412a59290f3b4463472f1d42bfcf392cbc2b51","sha256":"3296ec2d0df4bb9e28fc87a54a412a59290f3b4463472f1d42bfcf392cbc2b51","response_url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/433932+433931+433930+433929+433928+433925+433922+433920+433918+433917+433916+433913+433910+433907+433906+433902+433901+433900+433899+433898+433897+433896+433892+433895+433894+433893+433891+433890+433889+433887+433886+433883+433878+433882+433881+433879+433877+433427+433875+433872+433871+433844+433867+433866+433861+433864+433860+433863+433859+433857","captured_at":1792105307}}