I'm in for LD60
Over five years — or twelve Ludum Dare — ago, I entered my last entry. It's been some time since I have had the capacity and interest in participating, but it is exciting to come back for another round!
My previous entries were built using GameMaker, so one large departure will be the switch to Godot. I don't have the same proficiency with GDScript and Godot's systems as I have had with GML and the GMS layout, but LD60 provides a great opportunity to leap out of comfort and into something new!
The other big change will be in this being my first Jam entry as opposed to the Compo. I will be working with my partner on her first gamejam ever! We've both been very excited and trying to familiarize ourselves and learn more leading up to the start!
With all of that considered, our scope and goals are fairly low and manageable. We'll be excited in achieving the best that we can (whatever it may be)~
Tools we're using
Godot, Aseprite, Audacity, BeepBox, Obsidian, and Clip Studio Paint will all definitely be part of our arsenal! Bfxr and FL Studio are maybes depending on the tone of the project we come up with.
We both view that the goals of the jam are to make something we are happy to call our own and to find self-betterment in the process of making. For those reasons, and so many more, we will not be using any AI tools or assets for our entry.
Best of luck to all of the compo entrants, and lots of fun to all of those entering the jam :yellowheart: :purpleheart: