{"author_name":"yetatore","cat":"LD #32","comments":[],"epoch":1428799680,"likes":2,"metadata":{"p_key":"21189","p_author":"yetatore","p_authorkey":"26607","p_urlkey":"56537","p_title":"Ready to try this challenge!","p_cat":"LD #32","p_event":"LD32","p_time":"1428799680","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"26607","us_name":"yetatore","us_username":"yetatore","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>I was a bit disappeared after my successive jam fails. But I&#8217;m back!<\/p>\n <p>I think I learned something after 3 fails: <em><strong>&#8220;Let the theme guide the game, not destroy them&#8221;<\/strong><\/em>.<\/p>\n <p>What it means? I usually used the theme to make a &#8220;gorgeous idea&#8221; and latter try to make it. But after, having nothing, the jam finished in frustration.<br \/>\n This jam I will make &#8220;something&#8221; from the beginning no matter what, and use <em><strong>the<\/strong> <strong>theme as the oracle of design decisions<\/strong><\/em>.<\/p>\n <p>I hope, with this way I&#8217;ll be able to finish a jam game again \ud83d\ude00<\/p>\n <p>Happy Ludum Dare to all!<\/p>","time":"April 11th, 2015 7:48 pm","title":"Ready to try this challenge!"}