It's working!!!

I wasn't sure if I was going to be able to figure out a horror game idea, but I've been on a tear in blender and so far it's working!
Here's the idea so far:
You play an important role as the "Maintainer of Old Tech" for your enclave. Without Old Tech like the Suppressors' constant EM waves, your enclave would be swarmed by robotic monsters. A storm is rolling in and has damaged the outer Suppressor, it's your job to fix it before monsters claim your home!
What I've built so far: * volumetric light shaft shader * lantern model * mini flame shader for lantern * lantern animations * shotgun model * shooting mechanic * updated moleman skin * hazmat skin * goggles * suppressor model * suppressor animation * suppressor lazor shader * sculpted rough draft map * house model * table item * crystal light item * placed home and destination suppressors * placed houses for mini town * placed and customized npc questgivers * placed torch path * placed checkpoints
Tomorrow is gonna be all about monsters and sound design! Gotta make this spooktacular for Halloween!