{"author_name":"cudabear","cat":"LD #32","comments":[{"author_name":"MightyToast","time":"April 10, 2015 10:31 am","epoch":1428679860,"text":"Hey thanks for the links to everything you&#8217;re using! Chronolapse looks particularly interesting.","spam":"N"}],"epoch":1428675660,"likes":2,"metadata":{"p_key":"21219","p_author":"cudabear","p_authorkey":"25773","p_urlkey":"56567","p_title":"#LD32, Let\u2019s Do This!","p_cat":"LD #32","p_event":"LD32","p_time":"1428675660","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"25773","us_name":"cudabear","us_username":"\/author\/cudabear\/","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Hello everyone,<\/p>\n <p>Looks like it&#8217;s time to tackle the old Ludum Dare beast once again. \u00a0I couldn&#8217;t participate last time, but I&#8217;ve made sure to set aside the weekend this time and I&#8217;m really looking forward the 48-hour rush!<\/p>\n <p>My hope for a theme this time is something that would suit a tycoon-type game or a simple turn-based RPG. \u00a0I really want to push myself to make one or the other within the constraints of the compo!<\/p>\n <ul>\n <li>Html 5 Canvas \/ Javascript, of course using the amazing\u00a0<a href=\"http:\/\/phaser.io\/\">Phaser<\/a>\u00a0framework!<\/li>\n <li>The trusted\u00a0<a href=\"http:\/\/getgimp.com\/lp\/index.php?pk=6542&amp;c=Getgimp_US_Broad\">Gimp<\/a>\u00a0for art. \u00a0I haven&#8217;t found anything more reliable, and I&#8217;ve been learning more about how to use it properly lately!<\/li>\n <li><a href=\"http:\/\/www.brashmonkey.com\/spriter.htm\">Spriter<\/a> for animation, if required. \u00a0I really enjoyed using it during LD30 and I love how it makes it easy to create fluid animations with simple motion tweens. \u00a0The only\u00a0problem with it is it doesn&#8217;t help at all for pixel-art animations.<\/li>\n <li>Again, I really want to try to make some custom music. \u00a0This time I&#8217;ll be looking into <a href=\"https:\/\/lmms.io\/\" target=\"_blank\">LMMS<\/a>, but if that doesn&#8217;t work out I&#8217;ll use the incredibly free\u00a0<a href=\"http:\/\/www.abundant-music.com\/\">Abundant-Music<\/a>\u00a0for random music generation.<\/li>\n <li>The equally incredibly free\u00a0<a href=\"http:\/\/www.bfxr.net\/\">BFXR<\/a>\u00a0for random game sound generation, if required!<\/li>\n <li><a href=\"http:\/\/www.sublimetext.com\/3\" target=\"_blank\">Sublime Text 3<\/a>\u00a0for code editing. \u00a0Perfect lightweight code editor.<\/li>\n <li><a href=\"https:\/\/github.com\/\">GitHub<\/a>\u00a0for source control management.<\/li>\n <li><a href=\"http:\/\/www.cudascubby.com\">My own website<\/a>\u00a0to host the finished product.<\/li>\n <li><a href=\"https:\/\/code.google.com\/p\/chronolapse\/\">Chronolapse<\/a>\u00a0for time lapse capture. It&#8217;s always awesome to look back at that time lapse and see just where my time went through the weekend.<\/li>\n <\/ul>\n <p>Best of luck to everyone participating in this exciting new Ludum Dare, and I look forward to playing all of your games after it&#8217;s complete!<\/p>\n <p>~Cudabear<\/p>","time":"April 10th, 2015 9:21 am","title":"#LD32, Let\u2019s Do This!"}