I almost gave up

I was drained by my main gamedev and other projects that occupy me daily, and any sort of game engine that I would open would fill me with disguist toward the amount of work that I would had to commit to. But then I realised that posting the "I'm giving up" message would be an even bigger effort, so I crawled back to Unity and 12 hours later I have an actual game well underway. Update: I apologize for the amount of "would" in this paragraph.

I have decided to use free assets made by others almost entirely in order to regain some motivation, this helped. As for coding there is not a crazy amount of it to do for this game, it is all mostly setting up Unity stuff. Things are looking up.

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