Third day: Audio and Bugs.
Dev log. Day 3.
The day for audio has finally arrived. From past experience, I know that fixing bugs will take up much more of my time than the audio will, so I need to get started right away. As always, I won’t be able to polish the audio as much as I’d like, which makes me a bit sad. On the other hand, programming the game and learning more about coding has made me happy. So, all in all, I’m about where I started.
I hope everyone has a great time at Ludum Dare 60.
