Third day: Audio and Bugs.

Dev log. Day 3.

The day for audio has finally arrived. From past experience, I know that fixing bugs will take up much more of my time than the audio will, so I need to get started right away. As always, I won’t be able to polish the audio as much as I’d like, which makes me a bit sad. On the other hand, programming the game and learning more about coding has made me happy. So, all in all, I’m about where I started.

I hope everyone has a great time at Ludum Dare 60.

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