{"author_name":"PaddoSwam","cat":"LD #32","comments":[{"author_name":"Iak","time":"April 5, 2015 10:59 am","epoch":1428249540,"text":"Sounds much like my first LD (I didn&#8217;t finish on time back then either). Good Luck this time!","spam":"N"}],"epoch":1428069600,"likes":3,"metadata":{"p_key":"21323","p_author":"PaddoSwam","p_authorkey":"503459","p_urlkey":"56671","p_title":"Ludum Prepare!","p_cat":"LD #32","p_event":"LD32","p_time":"1428069600","p_likes":"3","p_comments":"1","p_status":"UPD5","us_key":"503459","us_name":"paddoswam","us_username":"paddoswam","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Already 2 years ago I gave Ludum Dare a try, failing miserably not even being able to partially submit a tech demo.<\/p>\n <p>But <em>NOT THIS TIME<\/em>, because I have a Ludum Prepare session reserved for this weekend and next weekend.<\/p>\n <p>Learned from last time?<\/p>\n <ul>\n <li>Don&#8217;t website\/web application, most time got lost in website stuff instead of game related stuff.<\/li>\n <li>Visual things, having text say &#8220;you&#8217;re in a room&#8221;\u00a0can be fun but I&#8217;m not able to pull that off correctly.<\/li>\n <li>Get some tools ready before LD-Day and not spent hours trying tools.<\/li>\n <\/ul>\n <p>So Paddo Swam, how do you Ludum Prepare then?<\/p>\n <ul>\n <li>Unity..<\/li>\n <li>Unity..<\/li>\n <li>Unity..<\/li>\n <\/ul>\n <p>I&#8217;ll try to make myself as comfortable with Unity in combination with C# as possible in the coming 2 weeks and we&#8217;ll having some moving pixels.<\/p>\n <p>Oh and I&#8217;ll use a LEGO\u00a0creation to film it all! Find out more on my blog\u00a0<a title=\"Paddo Swam's Blog\" href=\"http:\/\/paddoswam.nl\">paddoswam.nl<\/a><\/p>","time":"April 3rd, 2015 9:00 am","title":"Ludum Prepare!"}