{"author_name":"laluis1","cat":"LD #32","comments":[{"author_name":"","time":"April 1, 2015 4:30 pm","epoch":1427923800,"text":"What language do you plan on using? For Java you could try LibGDX that exports to desktop, mobile, and web.","spam":"N"},{"author_name":"Kapicua","time":"April 1, 2015 5:06 pm","epoch":1427925960,"text":"GameMaker Studio has an HTML5 export module, but it&#8217;s paid and I don&#8217;t think it can handle fancy stuff.","spam":"N"},{"author_name":"plantprograming","time":"April 1, 2015 5:15 pm","epoch":1427926500,"text":"Stencyl can export for web it has drag and drop code for free.<br \/>\n Unity can export for bolth for free.","spam":"N"},{"author_name":"","time":"April 1, 2015 5:36 pm","epoch":1427927760,"text":"I recommend OpenFL. It compiles to basically everything, including all major and some minor operating systems for desktop and mobile, as well as Flash and, if you don&#8217;t do anything too fancy, HTML5. There are a number of frameworks for it, including the excellent HaxePunk, which I&#8217;ve used for the past four Ludum Dares.","spam":"N"},{"author_name":"pythong","time":"April 1, 2015 8:19 pm","epoch":1427937540,"text":"Unity. Additionally supports Mobile, and you fins many videos on YouTube how to get started","spam":"N"}],"epoch":1427923080,"likes":0,"metadata":{"p_key":"21348","p_author":"laluis1","p_authorkey":"41180","p_urlkey":"56697","p_title":"Any Ideas for an engine?","p_cat":"LD #32","p_event":"LD32","p_time":"1427923080","p_likes":"0","p_comments":"5","p_status":"UPD5","us_key":"41180","us_name":"laluis1","us_username":"laluis1","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>I have been trying to find an engine that works on desktop + web. Any ideas?<\/p>","time":"April 1st, 2015 4:18 pm","title":"Any Ideas for an engine?"}