{"author_name":"kratorspore","cat":"LD #32","comments":[{"author_name":"Niceguy3210","time":"April 1, 2015 3:57 am","epoch":1427878620,"text":"Sounds great, if not a little ambitious. Try and stay healthy this time, and don&#8217;t aim too high, or you won&#8217;t finish the game! Good luck!","spam":"N"}],"epoch":1427849220,"likes":1,"metadata":{"p_key":"21370","p_author":"kratorspore","p_authorkey":"6762","p_urlkey":"56719","p_title":"Innage!","p_cat":"LD #32","p_event":"LD32","p_time":"1427849220","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"6762","us_name":"kratorspore","us_username":"kratorspore","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>I&#8217;m in again. Last time sickness curtailed my LD effort and I didn&#8217;t submit. Hopefully this time I&#8217;ll be disease free. This entry I&#8217;m going to impose some constraints on my game to make it more challenging (as if it wasn&#8217;t challenging enough eh!). The game will be 3d and have some narrative\/story elements. The reason I chose these constraints is that most of my LD games have been 2d and have had no story. We&#8217;ll see how this pans out.<\/p>\n <p>Tools:<\/p>\n <p>Unity\/Adobe CC Suite\/Allegorithmic texture\u00a0tools\/Modo 801\/Ableton Live\/BFXR\/Visual Studio<\/p>\n <p>Good luck everyone. Looking forward to playing all your games. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"March 31st, 2015 7:47 pm","title":"Innage!"}