I’m in, y’all

Yup – this is my…seventh(?) Ludum Dare, and after it worked out really well last time I’ll be using the latest version of my home-built engine, Snap – I’ll upload the binaries closer to the event, when I’ve finalised the version I’ll be using. So…

Engine: Snap (C# & DirectX11)

IDE: Visual Studio 2013

Graphics: Gimp, Maya LT

Audio: Audacity, Bfxr

Stream: Twitch, XSplit