MiniLD58 Pong Island Submitted
I managed to submit my game last night. Annoyingly I’ve been crazy busy this week, so hardly got as much time as I wanted to work on it. Still quite happy with what I did get done though. And it was my first LD entry, so I think it was a great warm up to LD32!
So, what did I learn?
- You can get a pretty nice style going with primitive shapes and a few textures.
- You can completely transform the feeling of a game by changing camera angle.
- It’s possible to get surprisingly close to a release worthy (mobile app maybe) game in a matter of days.
- I need to be more creative with game names.
- Consuming copious amounts of coffee seems intrinsically linked to creativity. (Ok, ok, we all knew this one already)
Anyway,
Here’s the link to play:
http://flatcatlabs.itch.io/pong-island?secret=TLGr3M1OxyJ31LmZ6J25iDbUo
And the link to the entry page:
http://ludumdare.com/compo/minild-58/?action=preview&uid=49718
And here’s a link to my Twitter, because why not 
Definitely going to be developing this game further. It’s been a pleasure, bring on LD32
Viva la Ludum
