{"author_name":"tayl1r","cat":"MiniLD","comments":[{"author_name":"mohammad","time":"March 25, 2015 6:56 pm","epoch":1427327760,"text":"Why don&#8217;t you want to release a binary. It does not really matter if somebody hacks the code with a hex editor or something. Besides, most won&#8217;t even play the game if it is not in windows, including myself.<br \/>\n But if you REALLY don&#8217;t want to make a windows build, I suggest porting onto the web as either a HTML or a Flash or some other means of exporting, since HTML5 seems to have the most support.","spam":"N"},{"author_name":"","time":"March 26, 2015 12:59 pm","epoch":1427392740,"text":"Oh! Thanks!","spam":"N"},{"author_name":"Matty86","time":"March 26, 2015 2:56 pm","epoch":1427399760,"text":"You see dev build because your Web Player is in dev mode, press alt + right click on the unity web player and select release instead of development <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"}],"epoch":1427316240,"likes":5,"metadata":{"p_key":"21438","p_author":"tayl1r","p_authorkey":"5556","p_urlkey":"56788","p_title":"Development Build?","p_cat":"MiniLD","p_event":"LD32","p_time":"1427316240","p_likes":"5","p_comments":"3","p_status":"UPD5","us_key":"5556","us_name":"tayl1r","us_username":"tayl1r","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>My game for the Mini-Ludum Dare is pretty much done now and I just uploaded it to itch.io. However, in the Unity 5 web player\u00a0I&#8217;m getting &#8220;Development Build&#8221; scrawled along the bottom right of the screen despite this clearly being unchecked in the build settings.<\/p>\n <p><img class=\"aligncenter size-large wp-image-435060\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/03\/devbuild-550x413.png\" alt=\"devbuild\" width=\"550\" height=\"413\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/03\/devbuild-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/03\/devbuild-550x413.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/03\/devbuild.png 640w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>\n <p>Also, ticking it deliberately and re-exporting it increases the file size, which would suggest Unity knows this is unchecked but doesn&#8217;t much care. Some people are mentioning it on the Internets, but the solutions of delete your editor preferences or rebuild in release do not actually work for me. This is a shame because it makes everything look really low-rent.<\/p>\n <p>The Windows build is fine, but I don&#8217;t want to just release a binary&#8230;<\/p>\n <p><img class=\"aligncenter size-large wp-image-435061\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/03\/image1-550x413.png\" alt=\"image1\" width=\"550\" height=\"413\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/03\/image1-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/03\/image1-550x413.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/03\/image1.png 640w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>\n <p>Any ideas?<\/p>","time":"March 25th, 2015 3:44 pm","title":"Development Build?"}