{"author_name":"Erunaamo","cat":"MiniLD","comments":[{"author_name":"missn","time":"March 24, 2015 11:42 am","epoch":1427215320,"text":"Nice, I&#8217;ve always like the concept of a circular Pong because you can pretty much just play against yourself (i.e. if you don&#8217;t reach the other side in time, you lose!).","spam":"N"},{"author_name":"Shadowspaz","time":"March 24, 2015 3:08 pm","epoch":1427227680,"text":"Circular Pongs unite!","spam":"N"}],"epoch":1427214240,"likes":1,"metadata":{"p_key":"21448","p_author":"Erunaamo","p_authorkey":"22869","p_urlkey":"56798","p_title":"Deflectus!","p_cat":"MiniLD","p_event":"LD32","p_time":"1427214240","p_likes":"1","p_comments":"2","p_status":"UPD5","us_key":"22869","us_name":"Erunaamo","us_username":"erunaamo","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>I&#8217;m in for Mini LD #58.<\/p>\n <p>After creating <a title=\"CAN'T STOP THE HYPE TRAIN\" href=\"http:\/\/js1k.com\/2015-hypetrain\/demo\/2319\" target=\"_blank\">CAN&#8217;T STOP THE HYPE TRAIN<\/a>, a 1024-byte JavaScript game for <a title=\"JS1k 2015\" href=\"http:\/\/js1k.com\/2015-hypetrain\/\" target=\"_blank\">JS1k<\/a>, I was still itching to do some more minimalist game development for the HTML5 canvas.<\/p>\n <p><a title=\"CAN'T STOP THE HYPE TRAIN\" href=\"http:\/\/js1k.com\/2015-hypetrain\/demo\/2319\" target=\"_blank\"><img class=\"size-full wp-image-434930\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/03\/CSTHT-small.jpg\" alt=\"CAN'T STOP THE YPE TRAIN\" width=\"50\" height=\"50\" \/><\/a><\/p>\n <p>Then I happened to check the LD site&#8230;sure enough, a Mini LD had just begun, with just the kind of theme I was already leaning towards: very old school, minimalist, arcade-like. (<a title=\"Defender in 1k, WOW!\" href=\"http:\/\/js1k.com\/2015-hypetrain\/demo\/2306\" target=\"_blank\">Someone else<\/a> in the JS1k rather astonishingly implemented most of Defender in 1k of (compressed) JavaScript. I&#8217;m jealous, and it got me thinking about old old games.)<\/p>\n <p>So, PONG? Heck yes! Let&#8217;s have some PONG!<\/p>\n <p>I did some late-night experiments and came up with a non-interactive demo of the visual concept I&#8217;ll be working with. It&#8217;ll be a game, hopefully, in a day or three, but for now it just looks pretty. (<em>I<\/em> think.) So click the pic to come to my blog and gaze at the glow of&#8230;<\/p>\n <p><a title=\"Deflectus! Beta 1\" href=\"http:\/\/dan-efran.com\/blog\/2015\/03\/deflectus\/\" target=\"_blank\"><img class=\"size-medium wp-image-434927\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/03\/Deflectus-b01-300x225.jpg\" alt=\"Preliminary concept art of a circular pong-like game.\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/03\/Deflectus-b01-300x225.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/03\/Deflectus-b01-550x412.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/03\/Deflectus-b01.jpg 640w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><br \/>\n <em><strong><a title=\"Deflectus! Beta 1\" href=\"http:\/\/dan-efran.com\/blog\/2015\/03\/deflectus\/\" target=\"_blank\">Deflectus!<\/a><\/strong><\/em><\/p>","time":"March 24th, 2015 11:24 am","title":"Deflectus!"}