{"author_name":"GreaseMonkey","cat":"MiniLD","comments":[],"epoch":1426879140,"likes":1,"metadata":{"p_key":"21498","p_author":"GreaseMonkey","p_authorkey":"2396","p_urlkey":"56850","p_title":"Mini LD #58 Theme Interpretation","p_cat":"MiniLD","p_event":"LD32","p_time":"1426879140","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"2396","us_name":"GreaseMonkey","us_username":"greasemonkey","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Pinball.<\/p>\n <p>I cannot be shafted writing an AI, and\u00a0I really don&#8217;t feel like redoing Breakout.<\/p>\n <p>What Pinball has:<\/p>\n <ul>\n <li>Balls! Yes, that&#8217;s right, you can have several at once because just about everything that Williams did has some form of multiball! [citation needed]<\/li>\n <li>Bats! Except they&#8217;re nailed\u00a0to the board and can only rotate into one of two configurations.<\/li>\n <li>Ability to lose!<\/li>\n <li>Score!<\/li>\n <\/ul>\n <p>What Pinball doesn&#8217;t have:<\/p>\n <ul>\n <li>Ability to win!<\/li>\n <\/ul>\n <p>What my platform has:<\/p>\n <ul>\n <li>Sprite rotation!<\/li>\n <li>&#8220;Playfield&#8221; rotation!<\/li>\n <li>Scanline DMA to hardware registers!<\/li>\n <\/ul>\n <p>Main thing about this is\u00a0unlike making Pong (which I pulled off\u00a0on\u00a0the Atari 2600 once&#8230; only to have someone tell me that the picture rolls on real hardware), this will be an artistic challenge.<\/p>\n <p>But enough procrastination, time to get some *.tga making and loading action happening!<\/p>\n <p>(What? I have 16MB of ROM space to kill&#8230;)<\/p>\n <p>Oh, and of course <a href=\"https:\/\/dl.dropboxusercontent.com\/u\/32094129\/mld58\/pin1-wip1.s3m\">I had to make\u00a0some music first<\/a>.<\/p>","time":"March 20th, 2015 2:19 pm","title":"Mini LD #58 Theme Interpretation"}