{"author_name":"freaknarf","cat":"MiniLD","comments":[{"author_name":"freaknarf","time":"February 20, 2015 3:07 pm","epoch":1424462820,"text":"sorry i hate those links but","spam":"N"}],"epoch":1424452920,"likes":2,"metadata":{"p_key":"21570","p_author":"freaknarf","p_authorkey":"46874","p_urlkey":"56922","p_title":"DESREVER 75 DLINIM DESERVER : POST MORTEM.","p_cat":"MiniLD","p_event":"LD31","p_time":"1424452920","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"46874","us_name":"freaknarf","us_username":"freaknarf","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>Hi everyone !<\/p>\n <p>&nbsp;<\/p>\n <p>This is DESERVER post-mortem, also my first one.<\/p>\n <p>Very interesting themes, it was very inspiring from the start ! even the game&#8217;s tittle was set before it even begins. Lynch-like stuff + Chinese Astrology really gave good\/weird ideas from the start !<\/p>\n <p>Maybe a little too much because at very first i didn&#8217;t know if i was going to try to make a braid-platformer-like thing, an adventure game with weird storyline (i would love to make one someday), and it ended as often, as an old school shmup !!!<\/p>\n <p>This was decided because :<\/p>\n <p>I&#8217;m currently working on this game style since month now with no regards for others, and i have my &#8220;game-engine&#8221; (made with GMS) project barely working ;<\/p>\n <p>So while i&#8217;m updating this engine made at first for the last 2 LDJAM events, why not trying it with a different approach and gameplay ?<\/p>\n <p>I first tried some lines of code, very basic, before the jam started. Some very simple &#8220;sinus&#8221; function to make some AI movement like classics, i mean Parodius\/Xenon 2 etc&#8230; This worked from the start, the simpliest stays the simpliest, so i told myself hey ho let&#8217;s go.<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>What went right :<\/p>\n <p>I tried stick to the plan this time and not to implement improvised stuff.<\/p>\n <p>Starting from the end forced me have a workflow\/limits.<\/p>\n <p>I made a post Mortem.<\/p>\n <p>Good occasion to take a fresh breath.<\/p>\n <p>I&#8217;m ok with the tittle <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>&nbsp;<\/p>\n <p>What went bad :<\/p>\n <p>Barely nothing, perfect week i was super-lucky and made super awesome things.<\/p>\n <p>Music was a mess but that&#8217;s how i have fun.<\/p>\n <p>I&#8217;m bad at level-designing and wasted some-time because of the use of a non stable engine at the start (mine!) instead<\/p>\n <p>Undpredictable things.<\/p>\n <p>Still needs polish.Always needs polish.Forever needs polish.<\/p>\n <p>Wish i had more time to fully exploit theme <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> But hey ! i have time !!!<\/p>\n <p>And it all began like this :<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/02\/testgameplay00.gif\"><img class=\"alignnone size-full wp-image-433012\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/02\/testgameplay00.gif\" alt=\"testgameplay00\" width=\"836\" height=\"556\" \/><\/a><\/p>\n <p>and you can try <a title=\"there's a trick\" href=\"http:\/\/ludumdare.com\/compo\/minild-56\/?action=preview&amp;uid=46874\" target=\"_blank\">here <\/a><img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> as everytime i&#8217;m yearning for feedback suggestions and opinions&#8230; Give a shout !<\/p>\n <p>Cheers :]<\/p>\n <p>Franck.<\/p>","time":"February 20th, 2015 12:22 pm","title":"DESREVER 75 DLINIM DESERVER : POST MORTEM."}