{"author_name":"Chadivision","cat":"MiniLD","comments":[],"epoch":1424402340,"likes":2,"metadata":{"p_key":"21578","p_author":"Chadivision","p_authorkey":"49058","p_urlkey":"56930","p_title":"Flippity Flip \u2014 Mini LD 57 Postmortem","p_cat":"MiniLD","p_event":"LD31","p_time":"1424402340","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"49058","us_name":"Chadivision","us_username":"chadivision","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>What went right:<\/p>\n <p>First of all, I had a lot of fun. \u00a0Second, I think the concept of this game was pretty cool, and the gameplay really worked. \u00a0I&#8217;m also pretty happy with the music and sound effects.<\/p>\n <p>&nbsp;<\/p>\n <p>What went wrong:<\/p>\n <p>The art took longer than I expected [which is kind of weird writing in advance&#8230;because I&#8217;m expecting it to take longer than expected?!?]. \u00a0I&#8217;ve never really done pixel art before, so I ended up getting in over my head. \u00a0But from my experience, getting in over my head tends to be very educational. \u00a0This game still needs a ton of polish. \u00a0Now that the jam is over, I may take some time to smooth over some of the rough parts&#8230;maybe even release a commercial version.<\/p>","time":"February 19th, 2015 10:19 pm","title":"Flippity Flip \u2014 Mini LD 57 Postmortem"}