{"author_name":"coasterspaul","cat":"MiniLD","comments":[],"epoch":1424382420,"likes":2,"metadata":{"p_key":"21579","p_author":"coasterspaul","p_authorkey":"500623","p_urlkey":"56931","p_title":"metrom-tsoP :75# DL iniM","p_cat":"MiniLD","p_event":"LD31","p_time":"1424382420","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"500623","us_name":"coasterspaul","us_username":"coasterspaul","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I&#8217;m in. Or I was in. Whatever. This is confusing!<\/p>\n <p>My idea is a blatant ripoff of RPG tropes, although many of them are somewhat reversed. As such, it may be hard to take seriously. However, the music went really well. It&#8217;s tense, and keeps the game off-putting instead of full-on humorous. I also like the art style, but I did have to rush some of the art at the end &#8211; beginning? &#8211; whatever. I should have put more effort into all of it. The gameplay isn&#8217;t very innovative, but that wasn&#8217;t my goal, though maybe it should have been. My goal was for the player to both chuckle, and ask &#8220;What the heck is going on here?&#8221;. I believe it accomplishes that goal well.<\/p>\n <p>Did I do that right? This is my first post-mortem ever, and I haven&#8217;t made any finished games yet. This is confusing! Well, I&#8217;m out. In. Whatever.<\/p>","time":"February 19th, 2015 4:47 pm","title":"metrom-tsoP :75# DL iniM"}