{"author_name":"FiendFodder","cat":"MiniLD","comments":[],"epoch":1422770040,"likes":2,"metadata":{"p_key":"21602","p_author":"FiendFodder","p_authorkey":"49069","p_urlkey":"56957","p_title":"MiniLD #56, Roundabout (Goal:Dizzy), Day1, Alpha Build 1","p_cat":"MiniLD","p_event":"LD31","p_time":"1422770040","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"49069","us_name":"FiendFodder","us_username":"fiendfodder","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<div>This is a rotating space shooter based on the MLD56 goal theme of \u201cMake the player Dizzy\u201d. \u00a0Challenge accepted!<\/div>\n <\/p>\n <div>After about 10 hours of coding we\u2019ve got an alpha in place that will let us play with the central game mechanic and flesh out something interesting\/fun.<\/div>\n <\/p>\n <div>This is (currently) a two button game (thrust and fire). \u00a0Gravity pulls all ships toward the vortex; the player can thrust away from it. Angular speed increases as all objects approach the center, so to gain on enemy ships you need to drop altitude. \u00a0Stars falling into the vortex provide a reference to indicate the rotational speed at different altitudes.<\/div>\n <\/p>\n <div>This current version (Alpha Build 1) has only one \u201clevel\u201d and no difficulty progression.<\/div>\n <\/p>\n <div>We\u2019re using the howler.js library for sound, and we\u2019ve found that on some computer\/browser combinations the engine thrust sound doesn\u2019t loop cleanly.<\/div>\n <\/p>\n <div>\n <div>Game Framework: Max Whilborg\u2019s Asteroids vector framework<\/div>\n <div style=\"padding-left: 30px\"><a href=\"https:\/\/github.com\/maxwihlborg\/youtube-tutorials\">https:\/\/github.com\/maxwihlborg\/youtube-tutorials<\/a><\/div>\n <\/div>\n <div>Sound Framework: Howler.js<\/div>\n <div style=\"padding-left: 30px\"><a href=\"http:\/\/goldfirestudios.com\/blog\/104\/howler.js-Modern-Web-Audio-Javascript-Library\">http:\/\/goldfirestudios.com\/blog\/104\/howler.js-Modern-Web-Audio-Javascript-Library<\/a><\/div>\n <\/p>\n <div>The playable build is posted at:\u00a0<a href=\"http:\/\/www.lemoncrab.com\/roundabout\/index.html\">http:\/\/www.lemoncrab.com\/roundabout\/index.html<\/a><\/div>\n <\/p>\n <p><img src=\"https:\/\/dl.dropboxusercontent.com\/u\/1857403\/roundabout1.png\" alt=\"\" \/><\/p>\n <p><img src=\"https:\/\/dl.dropboxusercontent.com\/u\/1857403\/roundabout2.png\" alt=\"\" \/><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/minild56\/\" rel=\"tag\">MiniLD56<\/a><\/p>","time":"February 1st, 2015 12:54 am","title":"MiniLD #56, Roundabout (Goal:Dizzy), Day1, Alpha Build 1"}