{"author_name":"Kataware","cat":"MiniLD","comments":[{"author_name":"Xenolupus","time":"January 14, 2015 8:18 am","epoch":1421241480,"text":"Yes.  Yes you can.","spam":"N"},{"author_name":"lxd1","time":"January 14, 2015 3:37 pm","epoch":1421267820,"text":"Yes. how else would you make a game?","spam":"N"},{"author_name":"","time":"January 14, 2015 9:52 pm","epoch":1421290320,"text":"You may have a hard time getting people to play your game if they have to download Blender in order to run it.  It&#8217;s been a while since I&#8217;ve looked at the Blender game engine, but I don&#8217;t believe it was capable of generating a standalone executable.  However, I do believe it is possible to make very nice looking games using the Blender engine, such as Project Apricot by the Blender Foundation for instance.","spam":"N"}],"epoch":1421237340,"likes":2,"metadata":{"p_key":"21627","p_author":"Kataware","p_authorkey":"504409","p_urlkey":"56982","p_title":"Can You Use Blender in Ludum Dare?","p_cat":"MiniLD","p_event":"LD31","p_time":"1421237340","p_likes":"2","p_comments":"3","p_status":"UPD5","us_key":"504409","us_name":"Kataware","us_username":"Kataware","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>We&#8217;ll I just started in here and there are 100 days to start ludum dare 32. I know that you can use libraries like Haxe, OpenGL, Lwjgl, Slick2d, and stuff. You can also use Unity too. But can you use blender? I guess I&#8217;m ok with java itself, and I&#8217;m still trying to learn LWJGL, but CAN YOU USE BLENDER? I mean like, can you use it to make a game for ludum dare?<\/p>\n <p>&nbsp;<\/p>\n <p>Thanks!<\/p>","time":"January 14th, 2015 7:09 am","title":"Can You Use Blender in Ludum Dare?"}