A kinda… Strange – ish, question :s
Eh… Anyone out there has an idea how to make a game worth selling?
And where to sell it, gimme a good marketplace for Android (or PC) that can pay me via Bank Account, or Skrill, or Payza, or Google Checkout?
… And yes, I do have a website: tosicden.yolasite.com
GUYS HELP ME OUT ON THIS ONE ! ! !
Comments
TheScragglyMan
06. Jan 2015 · 07:20 UTC
You make something so polished, so innovative, that people will want to throw money at you.
06. Jan 2015 · 13:00 UTC
ScragglyMan is right. You need to be very careful when it comes to releasing games. That said, when it does come time, itch.io is a good place to start, I believe. It advertises itself as being like bandcamp for games, so you can self-publish your work there, charge what you want, and I think you can hook it up to a paypal account or something (I don’t know for certain, as I haven’t actually started on this process yet myself.) If you really want more details, I’d strongly suggest looking for some of the old “October Challenge” posts on the Ludum Dare page – the October Challenge just challenges developers to publish a game they made and earn at least one dollar off of it, so there will be a lot of discussion about what you want to know there.
SkullPixel
06. Jan 2015 · 18:32 UTC
I’ve been making games for a year and a half, and yet still I haven’t sold one yet. It takes time and practice. It does take a lot of polish for people to even consider your game. I honestly recommend trying to focus on stuff that is 2D for a while, because 3D can make things so much more complicated.