1Hour1Game #01

Screen Shot 2014-12-26 at 00.16.55

 

Super sneak peek

Play here

(One hour for making a game is definitely not enough at all for a polished result. However, I believe this is good practice for rapid prototyping / any kind of gamedev jams with very limited time. It helps identify problems with your framework, workflow, the tools you’re using, your time estimation, et cetera. So I gave it a go, hopefully this could turn into a fairly regular exercise.)

Anyone here up for a challenge? :)

Tags: 1h1g, preparation

Comments

Topaz Studios
26. Dec 2014 · 09:58 UTC
lol! If it only takes an hour I’m sure you could do it regularly. Like 24 times in a day 😉