{"author_name": "Timm638", "cat": "LD #31", "comments": [], "epoch": 1419257880, "likes": 1, "metadata": {"p_key": "21829", "p_author": "Timm638", "p_authorkey": "46970", "p_urlkey": "57189", "p_title": "My personal experience of making a game in 28 hours and with nearly no experience in a game engine", "p_cat": "LD #31", "p_event": "LD31", "p_time": "1419257880", "p_likes": "1", "p_comments": "0", "p_status": "UPD5", "us_key": "46970", "us_name": "Timm638", "us_username": "timm638", "event_start": "1417737600", "event_key": "26", "event_name": "LD31"}, "text": "<p>Hello,</p>\n <p>I&#8217;m Timm638 and i made the game &#8220;Unnamed game&#8221;.</p>\n <p>First i want to point out, that i am currently collecting names for my name and select the best and let you vote, which should be used : http://goo.gl/forms/WDKU1NO4vl [Name Collection].</p>\n <p>It&#8217;s been some weeks ago when i remembered on a saturday, that there is the ludum dare? I tough now what game engine? I could use Unity or Game Maker[Which i have chosen because i have made already a test game in it].</p>\n <p>In the evening of the first day, i made graphics and the tile displaying system, which had error.I have fixed the errors on the morning of the second day and then i started the fun part, the world generation. Quite simple, it will choose a spot on the left side and will generate a integer from 0 to 3. When it was 1 or 0, it will flow forward, if 2 or 3, it will flow left or right. And now i added just 2 lines to add the forests and now the world generation was complete.I continued adding features and i have threw a feature away because it didn&#8217;t wanted to work. Instead of this, i added the Descriptions.After that, not much happened, i have added the resource system and then on the evening, i made the sounds with PXTone and added them.</p>\n <p>My Experience from this :</p>\n <p>-I can make a game if i am motivated</p>\n <p>-Writing a 330 lines of code took ~12 hours*, resulting into 27,5 lines per hour, 0,45 lines per minute or 0,008 lines per second.</p>\n <p>-Getting good Critic is rare</p>\n <p>Let&#8217;s hope i will make a better game.Oh, and i will make a post-compo version, but first when the voting ends!</p>\n <p>*Including writing it, making art and brainstorm</p>", "time": "December 22nd, 2014 9:18 am", "title": "My personal experience of making a game in 28 hours and with nearly no experience in a game engine"}