{"author_name":"rayman1900","cat":"LD #31","comments":[],"epoch":1418599140,"likes":1,"metadata":{"p_key":"21969","p_author":"rayman1900","p_authorkey":"45513","p_urlkey":"57333","p_title":"Update : Temple Swapper Post-LD Entry","p_cat":"LD #31","p_event":"LD31","p_time":"1418599140","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"45513","us_name":"rayman1900","us_username":"rayman1900","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>We need your feedback !\u00a0\u00a0If you like the concept, we had maybe an idea of continuing by adding levels and making more use of the swap mechanic shown here, something like involving a puzzle-adventure type of game\u00a0with pacing sections where different kind of enemies would attack you like in our LD!<\/p>\n <p><img class=\"aligncenter\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/407933\/45513-shot1.png\" alt=\"\" width=\"315\" height=\"281\" \/><\/p>\n <p>Anyway, we got a lot of bug fix and improvements in this new version ! Let us know what you think :<\/p>\n <p><a href=\"http:\/\/pages.videotron.com\/lbengale\/Temple%20Swapper\/Temple%20Swapper.html\">Click here to play the Post-LD version<\/a><\/p>\n <p>If you want, why not get by our entry page and rate our game ?<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-31\/?action=preview&amp;uid=45513\">Click here to access our LD entry page and vote !<\/a><\/p>\n <p><span style=\"text-decoration: underline\"><strong>To the menu :<\/strong><\/span><\/p>\n <ul>\n <li>Bug fix for spiders turning 180 degrees and not following you when they spawn.<\/li>\n <li>You&#8217;ll not be stuck sometime in the Game Over screen.<\/li>\n <li>Added a tutorial for those who don&#8217;t want to read the entry description.<\/li>\n <li>Added a few visuals and visual effects for more understanding and juiciness !<\/li>\n <li>Objects have been replaced at their original position at each restarts.<\/li>\n <li>The spider will now react and attack if you get to close to her.<\/li>\n <li>Finally : A target will be displayed on the ground when starting the swapping action . This is where the object will swap.<\/li>\n <\/ul>\n <p>Let us know if you like those changes or if you would like to see some more improvements !<\/p>\n <p>&nbsp;<\/p>","time":"December 14th, 2014 6:19 pm","title":"Update : Temple Swapper Post-LD Entry"}