{"author_name":"MrGussio","cat":"LD #37","comments":[],"epoch":1481381700,"likes":1,"metadata":{"p_key":"2212","p_author":"MrGussio","p_authorkey":"500626","p_urlkey":"37701","p_title":"Progress has been made!","p_cat":"LD #37","p_event":"LD37","p_time":"1481381700","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>A little update about our game for now:<\/p>\n <p>We&#8217;ve decided to implement a local-pc multiplayer and I&#8217;ll start with it right after posting this post.<br \/>\n Also collision and hitboxes are fully implemented now and work all perfectly.<\/p>\n <p>A little preview of the progress in our room:<br \/>\n <img class=\"alignnone\" src=\"https:\/\/i.gyazo.com\/20c8ceb57f65016b08f2967bc66a7b57.png\" alt=\"\" width=\"388\" height=\"280\" \/><\/p>\n <p>The game is going to consist of multiple smaller games in rounds and a player can win points by winning such minigame, while still everyone is in the same room.<br \/>\n The real pain in the *ss is going to be the music, but we&#8217;ll look into that later.<\/p>\n <p>Thanks for reading!<\/p>\n <p><a href=\"https:\/\/ldjam.com\/users\/maurice\/\" target=\"_blank\">Maurice<\/a>\u00a0and <a href=\"https:\/\/ldjam.com\/users\/mrgussio\/\" target=\"_blank\">Jelle<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/netherlands\/\" rel=\"tag\">Netherlands<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/one-room\/\" rel=\"tag\">one room<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/sprite\/\" rel=\"tag\">sprite<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/sprites\/\" rel=\"tag\">sprites<\/a><\/p>","time":"December 10th, 2016 9:55 am","title":"Progress has been made!"}