{"author_name":"Valon","cat":"LD #31","comments":[],"epoch":1418238840,"likes":0,"metadata":{"p_key":"22181","p_author":"Valon","p_authorkey":"43846","p_urlkey":"57546","p_title":"The Blind Maze update","p_cat":"LD #31","p_event":"LD31","p_time":"1418238840","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"43846","us_name":"Valon","us_username":"valon","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>Hey guys,<\/p>\n <p>&nbsp;<\/p>\n <p>Thank you again to the people who gave feedback on my little game.<\/p>\n <p>Today I started working on it again and I&#8217;ve planned a few steps already :<\/p>\n <p>&nbsp;<\/p>\n <p>&#8211; Since I am no longer bound\u00a0 by the Ludum Dare theme, the camera will follow you + I will activate the mouse rotation. It should give a more immersive feel. You will also be in pitch black space instead of starring to ugly panels.<\/p>\n <p>&#8211; Second I will give visual feedback such as this one when you hit a wall. It will work like a sound wave (think Daredevil sonar thing but not as good looking because I don&#8217;t know how to be honest) Instead you&#8217;ll have these things light up around a small area when you touch a wall. Obviously to prevent abuse the drawback of this will be that the monsters will see this too and move towards that when you do it too much.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/FirstStep.png\"><img class=\"alignnone size-medium wp-image-425127\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/FirstStep-300x141.png\" alt=\"FirstStep\" width=\"300\" height=\"141\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/FirstStep-300x141.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/FirstStep-550x258.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/FirstStep.png 1143w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>&#8211; I will also correct the big bug I have as fast as I can.<\/p>\n <p>&nbsp;<\/p>\n <p>After that I will improve the general polish of the game, I will completly rework the UI for example. And I&#8217;ll probably add some actions like maybe throw a rock at a wall to light it.<\/p>\n <p>&nbsp;<\/p>\n <p>The feedback really motivated me to continue so thank you for that.<\/p>\n <p>&nbsp;<\/p>\n <p>You can still <strong><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-31\/?action=preview&amp;uid=43846\">play\/vote\/rate it here.<\/a><\/strong><\/p>\n <p>&nbsp;<\/p>","time":"December 10th, 2014 2:14 pm","title":"The Blind Maze update"}