{"author_name":"sergilazaro","cat":"LD #31","comments":[],"epoch":1418212080,"likes":2,"metadata":{"p_key":"22224","p_author":"sergilazaro","p_authorkey":"18719","p_urlkey":"57591","p_title":"Quick \u201cduals\u201d post-mortem","p_cat":"LD #31","p_event":"LD31","p_time":"1418212080","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"18719","us_name":"sergilazaro","us_username":"sergilazaro","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/ld314.png\"><img class=\"alignnone size-medium wp-image-424650\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/ld314-300x186.png\" alt=\"ld31\" width=\"300\" height=\"186\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/ld314-300x186.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/ld314-550x342.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>(<a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-31\/?action=preview&amp;uid=18719\" target=\"_blank\"><strong>Link to the game<\/strong><\/a>)<\/p>\n <p>I managed to finish a second Ludum Dare. On game jams, I always find I stumble on a few things:<\/p>\n <ol>\n <li>I have trouble finding a way to use the theme properly, in a &#8220;clever&#8221; way.<\/li>\n <li>I spend a most of time implementing a weird mechanic, ignoring the game design itself (whether it makes sense as a whole game, trying to create levels on paper beforehand, etc.)<\/li>\n <li>I dedicate almost no time on making levels. Also I suck at it, I never manage to think of more than 5 or 10.<\/li>\n <\/ol>\n <p>And then I look at other entries and some of them are really smart and well executed and I feel like I should be able to do better.<\/p>\n <p>So this time I decided I would not try to think to do anything too clever, just make a game and finish it, with polished aesthetics and sounds and music.<\/p>\n <p>The end result is that I&#8217;m not too proud of it because it&#8217;s nothing special. But, it&#8217;s more practice for me, I&#8217;ve learned how to use the new Unity GUI and I&#8217;ve used A* pathfinding for the first time.<\/p>\n <p>All in all, not bad I guess.<\/p>\n <p>But after playing some of the other awesome games, I just want to make a game that you can play forever, instead of once and it&#8217;s done. That would be a nice change from these 10 level puzzle games <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"December 10th, 2014 6:48 am","title":"Quick \u201cduals\u201d post-mortem"}