{"author_name":"Mixer","cat":"LD #31","comments":[],"epoch":1418168460,"likes":2,"metadata":{"p_key":"22259","p_author":"Mixer","p_authorkey":"501988","p_urlkey":"57626","p_title":"Dodgy Screen PostMortem","p_cat":"LD #31","p_event":"LD31","p_time":"1418168460","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"501988","us_name":"Mixer","us_username":"Mixer","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>Hi everyone!<\/p>\n <p>This Ludum Dare compo I made dodgy screen, which was a lot better than any of the other games I have uploaded&#8230; by leaps and bounds. I actually looked at my old posts and laughed so hard, they are so silly <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <h3 style=\"text-align: center\"><strong><a title=\"Dodgy Dodgy Dodgy Screen\" href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-31\/?action=preview&amp;uid=16241\" target=\"_blank\">\u00a0You can play my game Here<\/a><\/strong><\/h3>\n <p><img class=\"decoded aligncenter\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/407933\/16241-shot1.PNG\" alt=\"http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/407933\/16241-shot1.PNG\" width=\"371\" height=\"121\" \/><\/p>\n <p>I was lucky to be able to participate in this, I really only found out it was on because I was randomly going through my bookmarks. And saw ludum dare was starting the next day! I came up with an idea pretty fast, which is that you can only see red, green, or blue things on the screen at once, hence, the &#8216;dodgy screen&#8217;. I started working in Unity, which was a breath of fresh air for me, coming from a year with C++ and SFML, trying to manage memory :). I had never worked with C# before, although I very quickly caught on coming from C++, I found alot was similar, and easier. Even the component design of Unity felt great. For sound, I used SFXR, which I made all the sound effects. I didn&#8217;t make music, I was thinking I might with sunvox, but I just didn&#8217;t have time. For the graphics, I used paint.net for the pixel art, which I liked, and a tad of photoshop here and there.<\/p>\n <p>What went well:<\/p>\n <ul>\n <li>C# was easy, scripting was super simple.<\/li>\n <li>People liked my pixel art, even though it was probably the most rushed thing I did.<\/li>\n <li>SFXR&#8217;s few sound effects ended up in my game.<\/li>\n <li>My idea was unique, and different, even if it wasn&#8217;t entirely based on the theme.<\/li>\n <li>I made a timelapse! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/li>\n <li>I &#8216;finished&#8217; my game! (Even if it had no music and had a short level) <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/li>\n <li>Had alot of fun.<\/li>\n <\/ul>\n <p>&nbsp;<\/p>\n <p>What didn&#8217;t go so well:<\/p>\n <ul>\n <li>Nearly everyone thought the controls were hard, which even I agree. Some people said this in IRC when I showed them, but I didn&#8217;t pay much attention to it&#8230; <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/li>\n <li>No music! I think with better planning I could have had time to put some in.<\/li>\n <li>Alot of people didn&#8217;t understand the concept, or didn&#8217;t see how it related to the theme.<\/li>\n <li>My time wasn&#8217;t managed as well as it could have been, it was mainly just &#8216;Do what needs to be done first and do it ASAP!&#8217; <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/li>\n <li>My game was really difficult! I think this had to do with the controls and level.<\/li>\n <\/ul>\n <p>Thanks everyone for an awesome Ludum Dare! It&#8217;s been a lot of fun and I&#8217;ve learnt heaps.<\/p>\n <p>-Mixer<\/p>","time":"December 9th, 2014 6:41 pm","title":"Dodgy Screen PostMortem"}