{"author_name": "TKia_", "cat": "LD #31", "comments": [], "epoch": 1418086080, "likes": 0, "metadata": {"p_key": "22465", "p_author": "TKia_", "p_authorkey": "6463", "p_urlkey": "57838", "p_title": "Didn’t make the Compo… Because I was part of a team!", "p_cat": "LD #31", "p_event": "LD31", "p_time": "1418086080", "p_likes": "0", "p_comments": "0", "p_status": "UPD5", "us_key": "6463", "us_name": "TKia_", "us_username": "tkia_", "event_start": "1417737600", "event_key": "26", "event_name": "LD31"}, "text": "<p>Some of you may know me from the last Dare, LD 30, in which I entered a short visual novel I developed myself called A New and Beautiful World (check my profile if you&#8217;re curious), and while I wasn&#8217;t able to participate in the Compo this time around, it was for a damn good reason.</p>\n <p>&nbsp;</p>\n <p>Since then, I&#8217;ve joined a game development team of over 20 people from all around the world. We call ourselves Watercress Studios.</p>\n <p>&nbsp;</p>\n <p>And for Ludum Dare 31, we have created and released our very first game together. A short macronarrative visual novel that we call &#8220;Lull.&#8221;</p>\n <p>&nbsp;</p>\n <p>Link available here: http://ludumdare.com/compo/ludum-dare-31/?action=preview&amp;uid=45841</p>\n <p>&nbsp;</p>\n <p>God Bless the Ludum Dare, and God bless game developers all around the world. We are slaves to our art, and we love it.</p>\n <p>&nbsp;</p>\n <p>Absolutely great jam, everyone. Even though the theme was pretty shitty. Good job to each and every single one of you.</p>", "time": "December 8th, 2014 7:48 pm", "title": "Didn’t make the Compo… Because I was part of a team!"}