Update #5 – Colosseum Brawl!

We finished! With like, 20 minutes to spare even! We wound up with a pretty tight 2D arena fighter called Colosseum Brawl. Game play isn’t incredibly deep, but it’s quick and fun. The roll in particular feels really good, I think.

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Things That Went Better

  • After successfully completing LD30 I was much more comfortable with knowing what it takes to put together a complete-enough feeling game.
  • Ajmal was awesome at putting together assets and animations quickly, and was super helpful with feedback, ideas, and working with me throughout the whole thing.
  • Gave ourselves more time to devote to polish and nice-to-haves like menu screens, sounds, etc.
  • I tried streaming a bit more and enjoyed it. If I can continue to motivate myself to do it I think I’ll get better at the whole process.

Things That Went Worse

  • I pushed myself really hard this time and made myself a bit sick/icky feeling.
  • The theme was meh. I don’t think the theme overall contributed a lot to our game’s theme, but rather acted as a constraint on how the game was played.

Anyway, go play it!