Update #5 – Colosseum Brawl!
We finished! With like, 20 minutes to spare even! We wound up with a pretty tight 2D arena fighter called Colosseum Brawl. Game play isn’t incredibly deep, but it’s quick and fun. The roll in particular feels really good, I think.
Things That Went Better
- After successfully completing LD30 I was much more comfortable with knowing what it takes to put together a complete-enough feeling game.
- Ajmal was awesome at putting together assets and animations quickly, and was super helpful with feedback, ideas, and working with me throughout the whole thing.
- Gave ourselves more time to devote to polish and nice-to-haves like menu screens, sounds, etc.
- I tried streaming a bit more and enjoyed it. If I can continue to motivate myself to do it I think I’ll get better at the whole process.
Things That Went Worse
- I pushed myself really hard this time and made myself a bit sick/icky feeling.
- The theme was meh. I don’t think the theme overall contributed a lot to our game’s theme, but rather acted as a constraint on how the game was played.
Anyway, go play it!
