Final Day summary and entry finished
It lives! I may not have slept this night, but sleep is overrated anyway. I’m rather pleased with how the game turned out. I spent today polishing the game, solving bugs and actually balancing the units. The only big part that I wanted to finish but couldn’t was the AI, but in retrospect that was a monstrous task anyway. Good thing I had a backup plan. I introduce you to the hotseat mode:

So taking turns is my idea of letting you play on your computer with a friend, alone, or on a small device, if you don’t happen to have an Android tablet and a friend that likes strategy games lying around. The AI I would have done in a jam would have been rudimentary anyway, so maybe giving you a chance to play against yourself taking ‘turns’ was a better idea anyway.
So, apart from a few bugs that I didn’t quite manage to squish (nothing game breaking hopefully) the game works quite nicely, and I actually had fun testing it this morning with a friend.
If this looks even remotely interesting to you, please give it a try on my entry page. I will be continuing this game in the future so any feedback you can give is more than welcome!
I’ll be publishing a Post Mortem these days with a few things I’ve learned from this jam, but now is the time for REST! Happy submission everyone! 
