{"author_name":"Erunaamo","cat":"LD #31","comments":[],"epoch":1418051280,"likes":0,"metadata":{"p_key":"22687","p_author":"Erunaamo","p_authorkey":"22869","p_urlkey":"58064","p_title":"Jamming\u2026","p_cat":"LD #31","p_event":"LD31","p_time":"1418051280","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"22869","us_name":"Erunaamo","us_username":"erunaamo","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I didn&#8217;t have anything ready for the compo, obviously&#8230;never expected to&#8230;but I&#8217;m still Jamming for the Jam&#8230;.<\/p>\n <p>After a weekend cluttered with (fun!) other activities, my\u00a0HTML5 game engine infrastructure is mostly complete: two ROT.js windows sharing data, plus another HTML canvas overlay for sprites and effects. (<a title=\"ROT.js\" href=\"ondras.github.io\/rot.js\/\">ROT.js<\/a> rocks, by the way!)<\/p>\n <p><img class=\"alignnone size-medium wp-image-420295\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/alpha-3-preview-300x226.jpg\" alt=\"Hall of the Mountain King alpha 3\" width=\"300\" height=\"226\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/alpha-3-preview-300x226.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/alpha-3-preview-550x414.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/alpha-3-preview.jpg 639w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/>&#8216;<\/p>\n <p>But the gameplay is still just demo\u00a0code: arrow keys move you around slowly; meanwhile one monster comes straight to you, then starts over. Not a game yet.<\/p>\n <p>Can I turn it into a game in the Jam time remaining? Perhaps not! But maybe!<\/p>","time":"December 8th, 2014 10:08 am","title":"Jamming\u2026"}