Entry Submitted
STS (Simple TopDown Shooter):
The Beginning: STS wasn’t my first idea, originally i wanted to create a grid like game, Kind of like an rpg, but mostly like a puzzle game. However the ideas came slow & not steady, so i scrapped the ideas 7 hours in, and decided to focus on simplicity.
The Development: I wont lie, i had to scrap a lot of my earlier ideas, it would have been nice to add bosses, or other ships, but with the code i had, there wasn’t enough time to create the sprites. Code them into the game and create a whole new different generator code for them, sure i could have just created a random generator which changed the ships sprite, but tbh that would have felt like a plastic addition. so i left it out.
Beyond that, the game actually is very similar to how i envisioned it. Endless wave game, where you attempt to survive while the difficulty stacks up.
Programs i used:
- GameMakerStudioPro [Game Engine]
- Photoshop / aseprite [graphics]
- audacity and ableton live [sounds]
- http://www.bfxr.net/ [Sound effects]
I hope you like my first entry, and i look forward to checking out what everyone else does.
Well done to everyone 😀
