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STS (Simple TopDown Shooter):

The Beginning: STS wasn’t my first idea, originally i wanted to create a grid like game, Kind of like an rpg, but mostly like a puzzle game.  However the ideas came slow & not steady, so i scrapped the ideas 7 hours in, and decided to focus on simplicity. 

The Development: I wont lie, i had to scrap a lot of my earlier ideas, it would have been nice to add bosses, or other ships, but with the code i had, there wasn’t enough time to create the sprites. Code them into the game and create a whole new different generator code for them, sure i could have just created a random generator which changed the ships sprite, but tbh that would have felt like a plastic addition. so i left it out.

Beyond that, the game actually is very similar to how i envisioned it.  Endless wave game, where you attempt to survive while the difficulty stacks up. 

Programs i used:

  • GameMakerStudioPro [Game Engine]
  • Photoshop / aseprite [graphics]
  • audacity and ableton live [sounds]
  • http://www.bfxr.net/ [Sound effects]

I hope you like my first entry, and i look forward to checking out what everyone else does.

Well done to everyone 😀