{"author_name":"bessdlan","cat":"LD #31","comments":[],"epoch":1417991520,"likes":3,"metadata":{"p_key":"23016","p_author":"bessdlan","p_authorkey":"31298","p_urlkey":"58400","p_title":"slowly taking shape","p_cat":"LD #31","p_event":"LD31","p_time":"1417991520","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"31298","us_name":"bessdlan","us_username":"bessdlan","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/second_jour.png\"><img class=\"alignnone size-full wp-image-417650 aligncenter\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/second_jour.png\" alt=\"second_jour\" width=\"525\" height=\"187\" \/><\/a><\/p>\n <p>Our jam entry start slowly to take shape. Several technical hurdles slowed down the development, and in the end we decided to settle on a simpler game. Rather than multiple mini-games, we will concentrate on making small levels using the same base mechanics. Our hero will have to find the exit of each window, and each exit will teleport him to a new window \/ level.<\/p>\n <p>&nbsp;<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/second_jour_2.png\"><img class=\"alignnone size-full wp-image-417652 aligncenter\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/second_jour_2.png\" alt=\"second_jour_2\" width=\"415\" height=\"213\" \/><\/a><\/p>","time":"December 7th, 2014 5:32 pm","title":"slowly taking shape"}