{"author_name":"OrangeeZ","cat":"LD #31","comments":[],"epoch":1417988700,"likes":2,"metadata":{"p_key":"23055","p_author":"OrangeeZ","p_authorkey":"12415","p_urlkey":"58440","p_title":"Time for a short night post","p_cat":"LD #31","p_event":"LD31","p_time":"1417988700","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"12415","us_name":"OrangeeZ","us_username":"orangeez","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>While most of the day was spent on animating critters, some bugs were fixed and some things, like action log or weapon pickups, were implemented.<\/p>\n <p>Surprisingly, our game designer turned out to be pretty good at animating bodily fluids. Well..<\/p>\n <p>Hurray?<a href=\"http:\/\/ludumdare.com\/compo\/2014\/12\/07\/time-for-a-short-night-post\/ezgif-com-crop\/\" rel=\"attachment wp-att-417440\"><img class=\"aligncenter size-full wp-image-417440\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/ezgif.com-crop.gif\" alt=\"ezgif.com-crop\" width=\"204\" height=\"180\" \/><\/a><\/p>","time":"December 7th, 2014 4:45 pm","title":"Time for a short night post"}